Descent: Journeys in the Dark (Second Edition) (2012)
Tempo de Jogo: 120
Idade Mín.: 14
Jogadores: 1 - 5
Editora: Wargames Club Publishing, ADC Blackfire Entertainment, Arclight Games, Hobby World, Edge Entertainment, Giochi Uniti, Galakta, Heidelberger Spieleverlag, Fantasy Flight Games, Delta Vision Publishing
Designers: Adam Sadler, Daniel Clark (I), Kevin Wilson, Corey Konieczka
Artistas: Dallas Mehlhoff, Alex Aparin, Devon Caddy-Lee, Tod Gelle, Henning Ludvigsen, Sylvain Decaux, Allison Theus, Sandara Tang, Charlène le Scanff, Thomas Lishman
Mecânicas: Dice Rolling, Line of Sight, Map Addition, Solo / Solitaire Game, Multiple Maps, Team-Based Game, Once-Per-Game Abilities, Stat Check Resolution, Action Points, Variable Player Powers, Modular Board, Scenario / Mission / Campaign Game, Role Playing, Hand Management, Cooperative Game, Movement Points, Grid Movement
Idade Mín.: 14
Jogadores: 1 - 5
Editora: Wargames Club Publishing, ADC Blackfire Entertainment, Arclight Games, Hobby World, Edge Entertainment, Giochi Uniti, Galakta, Heidelberger Spieleverlag, Fantasy Flight Games, Delta Vision Publishing
Designers: Adam Sadler, Daniel Clark (I), Kevin Wilson, Corey Konieczka
Artistas: Dallas Mehlhoff, Alex Aparin, Devon Caddy-Lee, Tod Gelle, Henning Ludvigsen, Sylvain Decaux, Allison Theus, Sandara Tang, Charlène le Scanff, Thomas Lishman
Mecânicas: Dice Rolling, Line of Sight, Map Addition, Solo / Solitaire Game, Multiple Maps, Team-Based Game, Once-Per-Game Abilities, Stat Check Resolution, Action Points, Variable Player Powers, Modular Board, Scenario / Mission / Campaign Game, Role Playing, Hand Management, Cooperative Game, Movement Points, Grid Movement
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In Descent: Journeys in the Dark (Second Edition), one player takes on the role of the treacherous overlord, and up to four other players take on the roles of courageous heroes. During each game, the heroes embark on quests and venture into dangerous caves, ancient ruins, dark dungeons, and cursed forests to battle monsters, earn riches, and attempt to stop the overlord from carrying out his vile plot. Featuring double-sided modular board pieces, countless hero and skill combinations, and an immersive story-driven campaign, Descent: Journeys in the Dark (Second Edition) transports heroes to a vibrant fantasy realm where they must stand together against an ancient evil.
With danger lurking in every shadow, combat is a necessity. For such times, Descent: Journeys in the Dark (Second Edition) uses a unique dice-based system. Players build their dice pools according to their character's abilities and weapons, and each die in the pool contributes to an attack in different ways. Surges, special symbols that appear on most dice, also let you trigger special effects to make the most of your attacks. And with the horrors awaiting you beneath the surface, you'll need every advantage you can take...
Compared to the first edition of Descent: Journeys in the Dark, this game features:
Simpler rules for determining line of sight
Faster setup of each encounter
Defense dice to mitigate the tendency to "math out" attacks
Shorter quests with plenty of natural stopping points
Cards that list necessary statistics, conditions, and effects
A new mechanism for controlling the overlord powers
Enhanced hero selection and creation process
Experience system to allow for hero growth and development
Out-of-the-box campaign system
With danger lurking in every shadow, combat is a necessity. For such times, Descent: Journeys in the Dark (Second Edition) uses a unique dice-based system. Players build their dice pools according to their character's abilities and weapons, and each die in the pool contributes to an attack in different ways. Surges, special symbols that appear on most dice, also let you trigger special effects to make the most of your attacks. And with the horrors awaiting you beneath the surface, you'll need every advantage you can take...
Compared to the first edition of Descent: Journeys in the Dark, this game features:
Simpler rules for determining line of sight
Faster setup of each encounter
Defense dice to mitigate the tendency to "math out" attacks
Shorter quests with plenty of natural stopping points
Cards that list necessary statistics, conditions, and effects
A new mechanism for controlling the overlord powers
Enhanced hero selection and creation process
Experience system to allow for hero growth and development
Out-of-the-box campaign system
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O jogo também foi publicado com estes nomes:
Descent: Journeys in the Dark (Second Edition) ,
Descent: Странствия во Тьме (Вторая редакция) ,
ディセント第2版 〜闇世界への旅立ち〜 ,
Descent: Die Reise ins Dunkel (Zweite Edition) ,
Odalent: Kalandok a mélyben ,
Descent: Viaggi nelle Tenebre (Seconda Edizione) ,
Descent: Voyages dans les Ténèbres (Seconde edition) ,
Descent: Viaje a las Tinieblas (Segunda Edición) ,
Descent: Výpravy do temnot (druhá edice) ,
Descent: Wędrówki w mroku (Druga edycja) ,
深入絕地:暗黑世界之旅第二版 (繁體版)
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