Descent: Journeys in the Dark (Second Edition) (2012)
Tiempo de Juego: 120
Edad Mínima: 14
Jugadores: 1 - 5
Editor: Wargames Club Publishing, ADC Blackfire Entertainment, Galakta, Giochi Uniti, Heidelberger Spieleverlag, Arclight Games, Fantasy Flight Games, Delta Vision Publishing, Edge Entertainment, Hobby World
Diseñadores: Adam Sadler, Daniel Clark (I), Corey Konieczka, Kevin Wilson
Artistas: Charlène le Scanff, Tod Gelle, Alex Aparin, Henning Ludvigsen, Dallas Mehlhoff, Sandara Tang, Allison Theus, Thomas Lishman, Devon Caddy-Lee, Sylvain Decaux
Mecánicas: Grid Movement, Once-Per-Game Abilities, Movement Points, Action Points, Solo / Solitaire Game, Cooperative Game, Team-Based Game, Dice Rolling, Hand Management, Map Addition, Scenario / Mission / Campaign Game, Role Playing, Multiple Maps, Stat Check Resolution, Line of Sight, Modular Board, Variable Player Powers
Edad Mínima: 14
Jugadores: 1 - 5
Editor: Wargames Club Publishing, ADC Blackfire Entertainment, Galakta, Giochi Uniti, Heidelberger Spieleverlag, Arclight Games, Fantasy Flight Games, Delta Vision Publishing, Edge Entertainment, Hobby World
Diseñadores: Adam Sadler, Daniel Clark (I), Corey Konieczka, Kevin Wilson
Artistas: Charlène le Scanff, Tod Gelle, Alex Aparin, Henning Ludvigsen, Dallas Mehlhoff, Sandara Tang, Allison Theus, Thomas Lishman, Devon Caddy-Lee, Sylvain Decaux
Mecánicas: Grid Movement, Once-Per-Game Abilities, Movement Points, Action Points, Solo / Solitaire Game, Cooperative Game, Team-Based Game, Dice Rolling, Hand Management, Map Addition, Scenario / Mission / Campaign Game, Role Playing, Multiple Maps, Stat Check Resolution, Line of Sight, Modular Board, Variable Player Powers
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In Descent: Journeys in the Dark (Second Edition), one player takes on the role of the treacherous overlord, and up to four other players take on the roles of courageous heroes. During each game, the heroes embark on quests and venture into dangerous caves, ancient ruins, dark dungeons, and cursed forests to battle monsters, earn riches, and attempt to stop the overlord from carrying out his vile plot. Featuring double-sided modular board pieces, countless hero and skill combinations, and an immersive story-driven campaign, Descent: Journeys in the Dark (Second Edition) transports heroes to a vibrant fantasy realm where they must stand together against an ancient evil.
With danger lurking in every shadow, combat is a necessity. For such times, Descent: Journeys in the Dark (Second Edition) uses a unique dice-based system. Players build their dice pools according to their character's abilities and weapons, and each die in the pool contributes to an attack in different ways. Surges, special symbols that appear on most dice, also let you trigger special effects to make the most of your attacks. And with the horrors awaiting you beneath the surface, you'll need every advantage you can take...
Compared to the first edition of Descent: Journeys in the Dark, this game features:
Simpler rules for determining line of sight
Faster setup of each encounter
Defense dice to mitigate the tendency to "math out" attacks
Shorter quests with plenty of natural stopping points
Cards that list necessary statistics, conditions, and effects
A new mechanism for controlling the overlord powers
Enhanced hero selection and creation process
Experience system to allow for hero growth and development
Out-of-the-box campaign system
With danger lurking in every shadow, combat is a necessity. For such times, Descent: Journeys in the Dark (Second Edition) uses a unique dice-based system. Players build their dice pools according to their character's abilities and weapons, and each die in the pool contributes to an attack in different ways. Surges, special symbols that appear on most dice, also let you trigger special effects to make the most of your attacks. And with the horrors awaiting you beneath the surface, you'll need every advantage you can take...
Compared to the first edition of Descent: Journeys in the Dark, this game features:
Simpler rules for determining line of sight
Faster setup of each encounter
Defense dice to mitigate the tendency to "math out" attacks
Shorter quests with plenty of natural stopping points
Cards that list necessary statistics, conditions, and effects
A new mechanism for controlling the overlord powers
Enhanced hero selection and creation process
Experience system to allow for hero growth and development
Out-of-the-box campaign system
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El juego también se publicó con estos nombres:
Descent: Странствия во Тьме (Вторая редакция) ,
Descent: Die Reise ins Dunkel (Zweite Edition) ,
Descent: Viaggi nelle Tenebre (Seconda Edizione) ,
Odalent: Kalandok a mélyben ,
ディセント第2版 〜闇世界への旅立ち〜 ,
Descent: Voyages dans les Ténèbres (Seconde edition) ,
Descent: Viaje a las Tinieblas (Segunda Edición) ,
深入絕地:暗黑世界之旅第二版 (繁體版) ,
Descent: Journeys in the Dark (Second Edition) ,
Descent: Wędrówki w mroku (Druga edycja) ,
Descent: Výpravy do temnot (druhá edice)
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ag.gameitem.lastUpdated: 2025-04-29 02:27:01.844