Kaijudo (2012)

Image du jeu 419cd83f96ca3cbb0196cc88d9190dd2_thb.png 🔎
Temps de jeu: 20
Age min.: 8
Joueurs: 2
Editeur: Wizards of the Coast
Concepteurs: Mike Elliott, Mark Rosewater, Tyler Bielman, Mons Johnson, Tom LaPille, Ryan Miller, James Hata, Andrew Finch, Bill McQuillan
Artistes: Towa, Okera, Hippo, Takesi Kuno, Ryosuke Nishiyama, Taro Yamazaki, Chris Seaman, Ryoya Yuki, Norikatsu Miyoshi, Syuichi Obata, Youichi Kai, D-Suzuki, Hisashi Momose, Tomofumi Ogasawara, Tsutomu Kawade, Masaki Hirooka, Mikio Masuda, Akira Hamada, Yarunoca, Kou1, Somen, Akifumi Yamamoto, Nakagawa, Yusaku Nakaaki, Asai Genji, Miya, Katsuhiko Kojoh, Haccan, Ozica, Hiroshi Tanigawa, Hisanobu Kometani, Kairi Shoyama, Eiji Kaneda, Dai, Steve Prescott, Toshiaki Takayama, Nottsuo, Matt Dixon, Eva Widermann, Atsushi Kawasaki, Masateru Ikeda, Jason, Iron Pot, ZENTOYO, Katsuya, Jesper Ejsing, Nakoi Saito, Daisuke Izuka, Mikumo, Seki, Hiroyuki Tadokoro, Ken Sugawara, Hikaru Ikusa, Keita Hattori, Hirokoria, Tsuu, Yoshio Sugiura, Wayne Reynolds, Hideaki Takamura, Yoko Tsukamoto, Yocky, Dustmoss, Miho Midorikawa, Ittoku, Soushi Hirose, Sansyu
Mécaniques: Hand Management

This is a reincarnation of TCG "Duel Masters" with some minor changes in rules.
Each player has a deck full of creatures and spells. The goal of the game is to finish an opponent with one of your creature's attacks. However, each player is protected by 5 shields, represented by face-down cards from a player's own deck. When your creature attacks an opponent (and is not blocked by another creature) it breaks one of his shields, and the shield card goes to the owner's hand. When your creature attacks a defenseless opponent, you win the game.

The game has some similarities with the grandfather of collectible card games - Magic: the Gathering, which is also made by Wizards of the Coast. However, it has two major differences:
1. There is no distinct card class for producing mana. The same cards, representing creatures and spells, can produce mana if placed in the Mana Zone instead of the Battle Zone. This removes what many see as a major flaw of Magic: the Gathering - "mana flood" and "mana screw".
2. There are no instant spells or activated abilities. Therefore, there are far fewer surprises for players from their opponents and also fewer tactical decisions during play. On the other hand, it plays quicker and can be easier for children to learn and understand. Even so, it has strong strategic aspects and fun deck building.



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Le jeu a également été publié sous ces noms: Kaijudo

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ag.gameitem.lastUpdated: 2025-05-27 19:09:36.763