Kaijudo (2012)

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Czas gry: 20
Min. wiek: 8
Gracze: 2
Wydawca: Wizards of the Coast
Projektanci: Andrew Finch, James Hata, Tom LaPille, Mike Elliott, Tyler Bielman, Mons Johnson, Mark Rosewater, Ryan Miller, Bill McQuillan
Artyści: Yusaku Nakaaki, ZENTOYO, Masaki Hirooka, Atsushi Kawasaki, Norikatsu Miyoshi, Yoshio Sugiura, Toshiaki Takayama, Tsuu, Sansyu, Hiroyuki Tadokoro, Towa, Somen, Ittoku, Soushi Hirose, Katsuhiko Kojoh, Katsuya, Youichi Kai, Chris Seaman, Akira Hamada, Akifumi Yamamoto, Mikumo, Yarunoca, Matt Dixon, Hippo, Yoko Tsukamoto, D-Suzuki, Ryosuke Nishiyama, Iron Pot, Takesi Kuno, Dai, Keita Hattori, Ken Sugawara, Nakoi Saito, Eva Widermann, Hiroshi Tanigawa, Asai Genji, Haccan, Hisashi Momose, Jesper Ejsing, Tsutomu Kawade, Dustmoss, Ryoya Yuki, Eiji Kaneda, Kou1, Hirokoria, Seki, Taro Yamazaki, Hikaru Ikusa, Daisuke Izuka, Tomofumi Ogasawara, Kairi Shoyama, Nottsuo, Wayne Reynolds, Jason, Hideaki Takamura, Ozica, Nakagawa, Syuichi Obata, Masateru Ikeda, Mikio Masuda, Miho Midorikawa, Hisanobu Kometani, Miya, Steve Prescott, Okera, Yocky
Mechaniki: Hand Management

This is a reincarnation of TCG "Duel Masters" with some minor changes in rules.
Each player has a deck full of creatures and spells. The goal of the game is to finish an opponent with one of your creature's attacks. However, each player is protected by 5 shields, represented by face-down cards from a player's own deck. When your creature attacks an opponent (and is not blocked by another creature) it breaks one of his shields, and the shield card goes to the owner's hand. When your creature attacks a defenseless opponent, you win the game.

The game has some similarities with the grandfather of collectible card games - Magic: the Gathering, which is also made by Wizards of the Coast. However, it has two major differences:
1. There is no distinct card class for producing mana. The same cards, representing creatures and spells, can produce mana if placed in the Mana Zone instead of the Battle Zone. This removes what many see as a major flaw of Magic: the Gathering - "mana flood" and "mana screw".
2. There are no instant spells or activated abilities. Therefore, there are far fewer surprises for players from their opponents and also fewer tactical decisions during play. On the other hand, it plays quicker and can be easier for children to learn and understand. Even so, it has strong strategic aspects and fun deck building.



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ag.gameitem.lastUpdated: 2025-05-27 19:09:36.763