Kalah (700)
Tempo di Gioco: 10
Età Min.: 5
Giocatori:
2
Editore:
PICO PAO / Juegos de la Antigüedad,
Parker Brothers,
Brio AB,
DeAgostini,
E. S. Lowe Company Inc.,
The Canadian Group,
Creative Crafthouse,
Piet Hein & Skjøde,
Yellow Mountain Imports,
Origem,
Schmidt Spiele,
Brookstone,
Science4You,
(Public Domain),
Top-Game,
danspil,
Fame Products,
Woodstock Spiele,
Gerd Koch,
Endless Games (I),
Plasticart,
(Unknown),
Pelikan,
Oficina do Aprendiz,
Domino-Verlag,
Pin International,
Natural Wonders,
Classic Games,
Cayro, The Games,
SPM: Syarikat Permainan Malaysia,
Tactic,
Ludens Spirit,
Learningsmith,
Speedgame,
Estrela,
Geoludie,
Melissa & Doug,
Spear's Games,
Pavilion,
Fratelli Fabbri Editori (Fabbri Editore),
Worldwide Games, Inc.,
Brain Games Germany,
Games & Graphics Inc.,
Target,
Spin Master Ltd.,
Toy Place,
Profound,
Great American Trading Company,
VEB Plastspielwaren Berlin,
RCR Terry GmbH,
Schylling,
Barnes & Noble,
L. P. SeptÃmio,
Daddy-O Productions,
Juguetes del Puerto,
Alga,
Intermón Oxfam,
Fundex,
Adrenaline Brush Ltd,
Plastolus Szarvas,
Elven Games,
Dilemma Games,
Müller Ltd. & Co. KG,
ABRA,
Jumbo,
Bohemia,
Wood Expressions,
Whitman Golden Ltd.,
ASS Altenburger Spielkarten,
Monkey Pod Games,
Ramsons,
Dujardin,
Cylinder Games,
Dal Negro,
University Games,
Lagoon Games,
King International,
Joen,
Gemini-Games,
Holzinsel,
Piet Hein A/S,
Noris Spiele,
Kontrell Industries,
Lazy Days (I),
Goki,
Queen Games,
Square Root Games,
Pressman Toy Corp.,
Cardinal,
Top-Toy,
Starbucks Coffee Company,
Mitra,
Carrom Art,
Maplegrove,
Philos,
Gener8 LLC,
Skor-Mor,
IKEA,
WWF,
Hartung-Spiele,
Planet Finska,
CHH Games,
Joker
Designer:
William Julius Champion Jr.
Artisti:
Frank Gerwin
Meccaniche:
Mancala

Età Min.: 5
Giocatori: 2
Editore: PICO PAO / Juegos de la Antigüedad, Parker Brothers, Brio AB, DeAgostini, E. S. Lowe Company Inc., The Canadian Group, Creative Crafthouse, Piet Hein & Skjøde, Yellow Mountain Imports, Origem, Schmidt Spiele, Brookstone, Science4You, (Public Domain), Top-Game, danspil, Fame Products, Woodstock Spiele, Gerd Koch, Endless Games (I), Plasticart, (Unknown), Pelikan, Oficina do Aprendiz, Domino-Verlag, Pin International, Natural Wonders, Classic Games, Cayro, The Games, SPM: Syarikat Permainan Malaysia, Tactic, Ludens Spirit, Learningsmith, Speedgame, Estrela, Geoludie, Melissa & Doug, Spear's Games, Pavilion, Fratelli Fabbri Editori (Fabbri Editore), Worldwide Games, Inc., Brain Games Germany, Games & Graphics Inc., Target, Spin Master Ltd., Toy Place, Profound, Great American Trading Company, VEB Plastspielwaren Berlin, RCR Terry GmbH, Schylling, Barnes & Noble, L. P. SeptÃmio, Daddy-O Productions, Juguetes del Puerto, Alga, Intermón Oxfam, Fundex, Adrenaline Brush Ltd, Plastolus Szarvas, Elven Games, Dilemma Games, Müller Ltd. & Co. KG, ABRA, Jumbo, Bohemia, Wood Expressions, Whitman Golden Ltd., ASS Altenburger Spielkarten, Monkey Pod Games, Ramsons, Dujardin, Cylinder Games, Dal Negro, University Games, Lagoon Games, King International, Joen, Gemini-Games, Holzinsel, Piet Hein A/S, Noris Spiele, Kontrell Industries, Lazy Days (I), Goki, Queen Games, Square Root Games, Pressman Toy Corp., Cardinal, Top-Toy, Starbucks Coffee Company, Mitra, Carrom Art, Maplegrove, Philos, Gener8 LLC, Skor-Mor, IKEA, WWF, Hartung-Spiele, Planet Finska, CHH Games, Joker
Designer: William Julius Champion Jr.
Artisti: Frank Gerwin
Meccaniche: Mancala
Mostra Descrizione Mostra Commenti Andamento Prezzi
The most common rule set in games sold commercially as Mancala is for this game of Kalah. Mancala is actually a whole family of games. Kalah was invented in 1940 by an American, William Champion Jr.. He started selling the game in 1944, patented the rules in the 1950's, and founded the Kalah Game Co. in 1958.
The game is played on a board of two rows, each consisting of six round pits. The rows have a large store at either end called the Kalah. A player owns the six pits closest to them and the Kalah on their right side.
The game is started with four (4) seeds in each pit. A player takes all the seeds from one of their pits, and then they are distributed one by one, counterclockwise, in the pits and the player's own Kalah, but not into the opponent's store (Kalah). If the last seed is dropped into an opponent's pit or a non-empty pit of the player, the move ends without anything being captured. If the last seed falls into the player's Kalah, they must move again. If the last seed is put into an empty pit owned by the player, they capture all contents of the opposite pit together with the capturing piece and puts them in their Kalah. If the opposite pit is empty, nothing is captured. A capture ends the move.
The game ends when one player no longer has any seeds in any of their holes. The remaining pieces are captured by their adversary. The player who has captured the most pieces is declared the winner.
Variants:
Beginners may start with 3 seeds in each pit, but the game can also be played with 5 or 6 seeds in each pit. William Champion Jr. recommended the expert game with 6 in each pit.
In the Philippines Version (called Sungka locally) the game is often played with small shells, there are 7 pits on each side as well as the Home and the game is started with 7 shells in each pit.
The game is played on a board of two rows, each consisting of six round pits. The rows have a large store at either end called the Kalah. A player owns the six pits closest to them and the Kalah on their right side.
The game is started with four (4) seeds in each pit. A player takes all the seeds from one of their pits, and then they are distributed one by one, counterclockwise, in the pits and the player's own Kalah, but not into the opponent's store (Kalah). If the last seed is dropped into an opponent's pit or a non-empty pit of the player, the move ends without anything being captured. If the last seed falls into the player's Kalah, they must move again. If the last seed is put into an empty pit owned by the player, they capture all contents of the opposite pit together with the capturing piece and puts them in their Kalah. If the opposite pit is empty, nothing is captured. A capture ends the move.
The game ends when one player no longer has any seeds in any of their holes. The remaining pieces are captured by their adversary. The player who has captured the most pieces is declared the winner.
Variants:
Beginners may start with 3 seeds in each pit, but the game can also be played with 5 or 6 seeds in each pit. William Champion Jr. recommended the expert game with 6 in each pit.
In the Philippines Version (called Sungka locally) the game is often played with small shells, there are 7 pits on each side as well as the Home and the game is started with 7 shells in each pit.
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ag.gameitem.lastUpdated: 2025-05-16 15:49:15.577