Yokohama (2016)
Tempo de Jogo: 90
Idade Mín.: 14
Jogadores: 2 - 4
Editora: Elznir Games, BoardM Factory, White Goblin Games, Galápagos Jogos, dlp games, Delta Vision Publishing, Kronos Games (Krogam), Maldito Games, Tasty Minstrel Games, Dexker Games, Lucky Duck Games, Synapses Games, 2Tomatoes Games, Cranio Creations, Ігромаг, Pendragon Game Studio, OKAZU Brand, Playfun Games
Designers: Hisashi Hayashi
Artistas: The Creation Studio, Adam P. McIver, Ryo Nyamo
Mecânicas: End Game Bonuses, Variable Set-up, Worker Placement, Different Worker Types, Network and Route Building, Worker Placement, Contracts, Modular Board, Set Collection, Grid Movement
Idade Mín.: 14
Jogadores: 2 - 4
Editora: Elznir Games, BoardM Factory, White Goblin Games, Galápagos Jogos, dlp games, Delta Vision Publishing, Kronos Games (Krogam), Maldito Games, Tasty Minstrel Games, Dexker Games, Lucky Duck Games, Synapses Games, 2Tomatoes Games, Cranio Creations, Ігромаг, Pendragon Game Studio, OKAZU Brand, Playfun Games
Designers: Hisashi Hayashi
Artistas: The Creation Studio, Adam P. McIver, Ryo Nyamo
Mecânicas: End Game Bonuses, Variable Set-up, Worker Placement, Different Worker Types, Network and Route Building, Worker Placement, Contracts, Modular Board, Set Collection, Grid Movement
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Once Yokohama was just a fishing village, but now at the beginning of the Meiji era it's becoming a harbor open to foreign countries and one of the leading trade cities of Japan. As a result, many Japanese products such as copper and raw silk are collected in Yokohama for export to other countries. At the same time, the city is starting to incorporate foreign technology and culture, with even the streets becoming more modernized. In the shadow of this development was the presence of many Yokohama merchants.
In YOKOHAMA, each player is a merchant in the Meiji period, trying to gain fame from a successful business, and to do so they need to build a store, broaden their sales channels, learn a variety of techniques, and (of course) respond to trade orders from abroad.
In YOKOHAMA, each player is a merchant in the Meiji period, trying to gain fame from a successful business, and to do so they need to build a store, broaden their sales channels, learn a variety of techniques, and (of course) respond to trade orders from abroad.
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ag.gameitem.lastUpdated: 2025-04-29 08:34:14.29