Divine Right (1979)

Spelafbeelding 🔎
Speeltijd: 360
Min. Leeftijd: 12
Spelers: 2 - 6
Uitgever: Right Stuf, Worthington Games, Pungo Games, Tactical Studies Rules (TSR)
Ontwerpers: Barry Beadman, Kenneth Rahman, Glenn Rahman
Kunstenaars: David C. Sutherland, III, David A. Trampier, Barry Beadman, Kenneth Rahman
Mechanismen: Variable Phase Order, Variable Player Powers, Grid Movement, Variable Set-up, Open Drafting, Zone of Control, Events, Simulation, Hexagon Grid, Dice Rolling, Movement Points, Player Elimination

Divine Right combines combat, diplomacy, and role-playing into 2-6 hours of fast-paced action as each player attempts to build and hold together an alliance of kings long enough to defeat the other players and win the game. The kingdoms of humans, elves, goblins, dwarves and trolls are pawns in the power games that absolute monarchs play. Ambassadors vie for the attention of the kings whose favor they curry. Assassination and backstabbing are popular pastimes, and loyal allies may leave your side in the heat of battle at the drop of a hat — or a die. The magicians, too, get their arcane fingers into things, and the gods intervene as well. It is a situation that demands skill and luck.

The box contains rule book, full-color mapsheet, over 250 die-cut counters, dice, and cards.

—description from the publisher

Expanded by:

Divine Right: Scarlet Empire




We hebben momenteel geen prijsgegevens voor dit spel.
Dit spel wordt momenteel niet verhandeld op de marktplaats:
Dit spel staat momenteel niet op de marktplaats. Als u het uwe wilt verkopen, voeg het dan toe aan de marktplaats. Marktplaats

Gerelateerde Spellen

ag.gameitem.lastUpdated: 2025-04-26 12:31:37.645