Go (-2200)

Spelafbeelding 419cd83f966b26bb01966c7952aa1e26_thb.jpg 🔎
Speeltijd: 180
Min. Leeftijd: 8
Spelers: 2
Uitgever: E. S. Lowe Company Inc., ZTS Plastyk, Gammon Games, Copp Clark Publishing Company, U3, Play All Day Games, Carlton Books, Ariel Productions Ltd, John N. Hansen Co., Inc., Ishi Press International, General Sportcraft Company, (Unknown), Japan Publications, Inc., Wm F. Drueke & Sons, Inc., Crisloid, Cathay, Ha Ha Sisters LLC, Yellow Mountain Imports, J.P. Raymond Rivarola, Spear's Games, Gamma Two Games, Hartung-Spiele, Philos, Longfield Games, Volume-One Products, Michael Stanfield, Jumbo, CHH Games, Fratelli Fabbri Editori (Fabbri Editore), L. P. Septímio, Milton Bradley, Spielquader, Barnes & Noble, Brybelly, Carl Weible KG, Alga, Cayro, The Games, The Avalon Hill Game Co, Fame Products, Hausser, John Sands Pty Ltd, HEMA, Gentosha Education, Hebsacker Verlag, Geoludie, Wood Expressions, The Game Crafter, LLC, Creative Crafthouse, Mitra, Dal Negro, Dilemma Games, (Public Domain), Sato Kei Shoten Co., Ltd., Pacific Game Company, Schmidt Spiele, Dynamic Games / Dynamic Design Industries, Reiss Games, 3M, Korea Boardgames, WorldWise Imports, LLC, Hobby, Das Spiel, Borras Plana S.A., Mitsubishi Fuso, Ludens Spirit, The Game Keeper, Inc., Otto Maier Verlag, Skor-Mor, nestorgames, Woodstock Spiele, Ponnuki, Shin Kwang Baduk, Dujardin, Monkey Pod Games, Waddingtons, L'Impensé Radical, Schmidt International
Ontwerpers: (Uncredited)
Kunstenaars: Norman Sommer, Barbro Hennius
Mechanismen: Enclosure, Square Grid

By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history.

Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.



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ag.gameitem.lastUpdated: 2025-04-28 08:57:23.367