Go (-2200)

Spelafbeelding 419cd83f966b26bb01966c7952aa1e26_thb.jpg 🔎
Speeltijd: 180
Min. Leeftijd: 8
Spelers: 2
Uitgever: Copp Clark Publishing Company, Woodstock Spiele, E. S. Lowe Company Inc., nestorgames, The Game Crafter, LLC, (Public Domain), Hausser, Volume-One Products, Wm F. Drueke & Sons, Inc., Gamma Two Games, Korea Boardgames, Schmidt Spiele, Ha Ha Sisters LLC, Japan Publications, Inc., HEMA, Hartung-Spiele, Wood Expressions, Cayro, The Games, U3, Spear's Games, Dujardin, Borras Plana S.A., Play All Day Games, Hobby, Hebsacker Verlag, Das Spiel, Dal Negro, The Game Keeper, Inc., Mitsubishi Fuso, Gentosha Education, Geoludie, Sato Kei Shoten Co., Ltd., Gammon Games, Philos, Crisloid, Michael Stanfield, Pacific Game Company, Shin Kwang Baduk, Alga, Cathay, Carl Weible KG, L. P. Septímio, Monkey Pod Games, John Sands Pty Ltd, WorldWise Imports, LLC, Ludens Spirit, Dynamic Games / Dynamic Design Industries, Mitra, Waddingtons, Otto Maier Verlag, Creative Crafthouse, CHH Games, Dilemma Games, Fame Products, General Sportcraft Company, 3M, Longfield Games, Brybelly, ZTS Plastyk, Skor-Mor, J.P. Raymond Rivarola, Ponnuki, Yellow Mountain Imports, Barnes & Noble, L'Impensé Radical, Ariel Productions Ltd, Milton Bradley, Fratelli Fabbri Editori (Fabbri Editore), Ishi Press International, Spielquader, Carlton Books, The Avalon Hill Game Co, Reiss Games, (Unknown), John N. Hansen Co., Inc., Jumbo, Schmidt International
Ontwerpers: (Uncredited)
Kunstenaars: Barbro Hennius, Norman Sommer
Mechanismen: Enclosure, Square Grid

By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history.

Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.



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ag.gameitem.lastUpdated: 2025-04-28 08:57:23.367