Go (-2200)

Imagem do Jogo 419cd83f966b26bb01966c7952aa1e26_thb.jpg 🔎
Tempo de Jogo: 180
Idade Mín.: 8
Jogadores: 2
Editora: Borras Plana S.A., J.P. Raymond Rivarola, Schmidt International, Fame Products, Mitsubishi Fuso, (Public Domain), Yellow Mountain Imports, General Sportcraft Company, E. S. Lowe Company Inc., Play All Day Games, Skor-Mor, (Unknown), Korea Boardgames, Schmidt Spiele, HEMA, L. P. Septímio, Brybelly, The Game Crafter, LLC, U3, WorldWise Imports, LLC, Philos, Das Spiel, Dynamic Games / Dynamic Design Industries, Hobby, Ariel Productions Ltd, Hausser, Monkey Pod Games, Cayro, The Games, Wm F. Drueke & Sons, Inc., Jumbo, Longfield Games, Mitra, Gentosha Education, Ishi Press International, Dujardin, Sato Kei Shoten Co., Ltd., Milton Bradley, Geoludie, nestorgames, John Sands Pty Ltd, Dal Negro, The Avalon Hill Game Co, Dilemma Games, Crisloid, Hartung-Spiele, Gamma Two Games, L'Impensé Radical, Michael Stanfield, Waddingtons, John N. Hansen Co., Inc., The Game Keeper, Inc., 3M, Wood Expressions, Spear's Games, Reiss Games, ZTS Plastyk, Otto Maier Verlag, Copp Clark Publishing Company, Shin Kwang Baduk, CHH Games, Alga, Creative Crafthouse, Ha Ha Sisters LLC, Spielquader, Ludens Spirit, Barnes & Noble, Ponnuki, Cathay, Carlton Books, Carl Weible KG, Hebsacker Verlag, Woodstock Spiele, Fratelli Fabbri Editori (Fabbri Editore), Japan Publications, Inc., Gammon Games, Pacific Game Company, Volume-One Products
Designers: (Uncredited)
Artistas: Norman Sommer, Barbro Hennius
Mecânicas: Enclosure, Square Grid

By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history.

Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.



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ag.gameitem.lastUpdated: 2025-04-28 08:57:23.367