Imperium: Empires in Conflict – Worlds in the Balance (1977)
Tempo di Gioco: 300
Età Min.: 12
Giocatori: 2
Editore: Äventyrsspel, Fantasy Productions, Inc., War Drum Games, Game Designers' Workshop (GDW Games), Fanpro, Kokusai-Tsushin Co., Ltd. (国際通信社), Conflict Games, Hobby Japan, Imperium Jogos, Stratelibri
Designer: Marc W. Miller, Frank Chadwick, John Harshman
Artisti: Alan M. Clark, Naoyuki Kato, Radley Masinelli, Stephen Fabian
Meccaniche: Events, Variable Player Powers, Variable Set-up, Ratio / Combat Results Table, Grid Movement, Simulation, Dice Rolling, Hexagon Grid, Point to Point Movement, Scenario / Mission / Campaign Game
Età Min.: 12
Giocatori: 2
Editore: Äventyrsspel, Fantasy Productions, Inc., War Drum Games, Game Designers' Workshop (GDW Games), Fanpro, Kokusai-Tsushin Co., Ltd. (国際通信社), Conflict Games, Hobby Japan, Imperium Jogos, Stratelibri
Designer: Marc W. Miller, Frank Chadwick, John Harshman
Artisti: Alan M. Clark, Naoyuki Kato, Radley Masinelli, Stephen Fabian
Meccaniche: Events, Variable Player Powers, Variable Set-up, Ratio / Combat Results Table, Grid Movement, Simulation, Dice Rolling, Hexagon Grid, Point to Point Movement, Scenario / Mission / Campaign Game
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"Imperium" is a 2-player wargame of space empire conflict set in 22nd Century AD, and shortly after release, retconned into the history of the "Traveller" role playing game. It simulates the clash between Earth (Terra) and an alien civilization, represented in the form of a widespread Empire (the Ziru Sirka). Both sides have a variety of star-ships and ground forces to choose from, and the game is notable for how the two sides are asymmetrical: their forces aren't identical and their economies work differently.
Movement takes place via 'jumps' from one star to the next, and conflict is resolved at these 'points'. There are two types of star-ship weaponry, short-range beam factors, and chiefly long-range missile factors also used for planetary bombardment.
Reimplemented as:
Imperium: 3rd Millennium
Movement takes place via 'jumps' from one star to the next, and conflict is resolved at these 'points'. There are two types of star-ship weaponry, short-range beam factors, and chiefly long-range missile factors also used for planetary bombardment.
Reimplemented as:
Imperium: 3rd Millennium
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Il gioco è stato pubblicato anche con questi nomi:
Imperium: Kampf der Sternenreiche ,
Imperium: Imperi in Lotta Pianeti in Fiamme ,
Empire ,
Imperium: Empires in Conflict – Worlds in the Balance ,
Imperium ,
インペリウム ,
绝对统御
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ag.gameitem.lastUpdated: 2025-04-25 00:16:13.943