Doomtown: Weird West Edition (2023)
Temps de jeu: 60
Age min.: 12
Joueurs: 1 - 6
Editeur: Pine Box Entertainment
Concepteurs: Dave Williams (II), Mark Wootton, Richard Carter
Artistes: Pete Venters, Bryon Wackwitz, Ramon Puasa, Jr., Jonathan Moore, Jim Pavelec, Sam Wood, Christopher Wilson, Ron Spencer, Kamila Szutenberg, Aaron J. Riley, Grzegorz Bobrowski, Abrar Ajmal, Mark Behm, David Hueso, Biagio D'Alessandro, David Su, Andrew Gaia, Brian Caleffi, Daniel Jiménez Villalba, Teejay Ralph Villahermosa, Brent Chumley, Friedrich A. Haas, Edward Fetterman, Allan Pollack, Mark Poole, Michele Frigo, Gabriel Blain, Javier Araujo, Anthony Grabski, Riccardo Rullo, Marjorie Davis, David Robert Hovey, Miguel Coronado, Lucas Svedberg, Vlad Racean, William O'Connor, M. Wayne Miller, Brittany Pezzillo, Cristina McAllister, Matthew Sweeney, German Ponce, Bryan Sevilla, Sabrina Pugnale, Cheyenne Wright, Monztre, Drew Tucker, Robin Wouters, Gareth Keenan, Delfino Falciani, Dan Frazier, Garem, Drew Baker, Ambrose H. Hoilman, Carmen Sinek, Mirco Paganessi, James Starr-King, John Morrow, Jose Vega, Álvaro Calvo Escudero, Charles Keegan, Inna Vjuzhanina, Von Caberte, Marcel Stobinski, Ed Cox, Quintin Gleim, David Hammond, Lance Ridenoure, Cristian Chihaia, Paolo Parente, Stephen Najarian, Larry Wilson, Donald Crank, Char Reed, Charles Urbach, Mario Wibisono, Charles Dougherty
Mécaniques: Area Majority / Influence, Hand Management, Betting and Bluffing, Variable Player Powers
Age min.: 12
Joueurs: 1 - 6
Editeur: Pine Box Entertainment
Concepteurs: Dave Williams (II), Mark Wootton, Richard Carter
Artistes: Pete Venters, Bryon Wackwitz, Ramon Puasa, Jr., Jonathan Moore, Jim Pavelec, Sam Wood, Christopher Wilson, Ron Spencer, Kamila Szutenberg, Aaron J. Riley, Grzegorz Bobrowski, Abrar Ajmal, Mark Behm, David Hueso, Biagio D'Alessandro, David Su, Andrew Gaia, Brian Caleffi, Daniel Jiménez Villalba, Teejay Ralph Villahermosa, Brent Chumley, Friedrich A. Haas, Edward Fetterman, Allan Pollack, Mark Poole, Michele Frigo, Gabriel Blain, Javier Araujo, Anthony Grabski, Riccardo Rullo, Marjorie Davis, David Robert Hovey, Miguel Coronado, Lucas Svedberg, Vlad Racean, William O'Connor, M. Wayne Miller, Brittany Pezzillo, Cristina McAllister, Matthew Sweeney, German Ponce, Bryan Sevilla, Sabrina Pugnale, Cheyenne Wright, Monztre, Drew Tucker, Robin Wouters, Gareth Keenan, Delfino Falciani, Dan Frazier, Garem, Drew Baker, Ambrose H. Hoilman, Carmen Sinek, Mirco Paganessi, James Starr-King, John Morrow, Jose Vega, Álvaro Calvo Escudero, Charles Keegan, Inna Vjuzhanina, Von Caberte, Marcel Stobinski, Ed Cox, Quintin Gleim, David Hammond, Lance Ridenoure, Cristian Chihaia, Paolo Parente, Stephen Najarian, Larry Wilson, Donald Crank, Char Reed, Charles Urbach, Mario Wibisono, Charles Dougherty
Mécaniques: Area Majority / Influence, Hand Management, Betting and Bluffing, Variable Player Powers
Afficher la description Afficher les commentaires Tendance des prix
Welcome to Doomtown, where you try to gain control of a western town set in the Weird West of Deadlands. In this world, cowpokes good and bad wield guns, steampunk gadgets, and spells of all sorts, and death is sometimes just a minor inconvenience.
In Deadwood, South Dakota, Eagle woman That All Look At tries to enforce a fragile treaty. Hao-Te Zui's Anarchists fight for the townsfolk that E.B Farnum's consortium of Entrepreneurs are trying to drive out of business. Bass Reeves, the West's most persistent Marshal, arrives in pursuit of the notorious outlaw, Jessica Patchett, who's trying to escape her bloody past. And out in the Badlands, Ursula's cult prepares to summon the power of the great Worm.
Doomtown: Weird West Edition is a poker-driven, territory control card game, updated from (and fully compatible with) the 2014 release of Doomtown: Reloaded, which was based on the 1998 Origins Awards Best Trading Card Game, Deadlands: Doomtown by Alderac Entertainment Group!
All aspects of the game that require randomization are controlled via a poker mechanism as every card has a suit and value. Preparing for the hands you want to draw is as much a part of deck building as choosing the actions and dudes you'll want to play. Your deck is built around an Outfit, one of the six main groups attempting to control Deadwood.
Combat is resolved via poker hands. Deciding who goes first is decided by drawing the top five cards from your deck and the lowest poker hands go first.
Players take one action each, in turn which can include:
Hiring a new dude (getting you influence in town)
Purchasing a new deed (getting you control in town)
Shopping for gear for your dudes
Start a shootout with your opponents to try to remove their influence.
When each player passes, you reach "Sundown" for the day. If any player has more control in town than anyone else has influence, you win.
-description from publisher
In Deadwood, South Dakota, Eagle woman That All Look At tries to enforce a fragile treaty. Hao-Te Zui's Anarchists fight for the townsfolk that E.B Farnum's consortium of Entrepreneurs are trying to drive out of business. Bass Reeves, the West's most persistent Marshal, arrives in pursuit of the notorious outlaw, Jessica Patchett, who's trying to escape her bloody past. And out in the Badlands, Ursula's cult prepares to summon the power of the great Worm.
Doomtown: Weird West Edition is a poker-driven, territory control card game, updated from (and fully compatible with) the 2014 release of Doomtown: Reloaded, which was based on the 1998 Origins Awards Best Trading Card Game, Deadlands: Doomtown by Alderac Entertainment Group!
All aspects of the game that require randomization are controlled via a poker mechanism as every card has a suit and value. Preparing for the hands you want to draw is as much a part of deck building as choosing the actions and dudes you'll want to play. Your deck is built around an Outfit, one of the six main groups attempting to control Deadwood.
Combat is resolved via poker hands. Deciding who goes first is decided by drawing the top five cards from your deck and the lowest poker hands go first.
Players take one action each, in turn which can include:
Hiring a new dude (getting you influence in town)
Purchasing a new deed (getting you control in town)
Shopping for gear for your dudes
Start a shootout with your opponents to try to remove their influence.
When each player passes, you reach "Sundown" for the day. If any player has more control in town than anyone else has influence, you win.
-description from publisher
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Doomtown: Weird West Edition
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ag.gameitem.lastUpdated: 2025-04-21 05:08:54.002