boardgame· 1972
Rules for the Conduction of Colonial Period Skirmish Wargames in Miniature 1850 to 1900
This tabletop wargame rulebook for colonial conflicts offers fast-paced, tactical combat. Players control individual figures and meticulously plot every action. It covers engagements globally from Africa to Asia, but requires percentile dice.
If you like the mechanics Paper-and-Pencil, Measurement Movement, Variable Player Powers, Variable Set-up, Events, Dice Rolling, Line of Sight, Scenario / Mission / Campaign Game, Simulation , you will enjoy this game.
This game belongs to the family History: French Interventions in Mexico, History: Boer Wars, History: Anglo-Zulu War, History: Russo-Turkish War.
This game falls under the category: Post-Napoleonic, Miniatures, Wargame.
- Players
- 2–8
- Duration
- –
- Age
- 12+
Alternative names
Rules for the Conduction of Colonial Period Skirmish Wargames in Miniature 1850 to 1900 Colonial Period: Eighteen Fifty to Nineteen Hundred
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