One Session Gettysburg (2018): Buy or sell now
Who is this game suitable for?
Suitable for ages 0 and up. You can play with 1 to 2 players.
Playtime is roughly
0 - 180 Minutes.
For the pros among you, the following mechanics can be decisive: Chit-Pull System und Hexagon Grid
The game is published by: Chris Harding Simulations
And was developed by: Markus Stumptner
Alternative names
A very compact and fast simulation of the Battle of Gettysburg playable in a single session, as an evolution of the Gettysburg game originally designed by Hampton Newsome as part of his Meade's Turn.
Units accumulate fatigue, losses and disorder like their real counterparts, and stop working long before they are eliminated by combat. Corps are activated by chitpulls and a simple order system (no writing) captures the delays inherent in 19th century campaigning and the unreliability of individual leaders.
Map scale: Half a mile per hex
Time scale: 3.5 hours per daylight turn (4 daylight, one night turn per day)
Unit scale: Divisions, individual army and corps commanders
—description from the publisher
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