Imperial: The Clans of Damnation

1994 • 0-0 Players • Age 0+

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Who is this game suitable for?

If you like role-playing games and enjoy playing genres like Science Fiction, this game is perfect for you.
For the pros among you, the following mechanics can be decisive: Attribute/Stat Based, Dice, Lifepath Character Generation, Point Based, Random Attribute Generation und Skill Based...

Game Data
Publisher
Descartes Editeur, Target Games
Designers
Matt Forbeck, Nils Gulliksson, Fredrik Malmberg, Magnus Seter, Jerker Sojdelius, Michael Stenmark, Henrik Strandberg, Stefan Thulin
Artists
Tony Bagge, Peter Bergting, Paul Bonner, Niklas Brandt, Nils Gulliksson, Lars Nordbeck
Mechanics
Attribute/Stat Based (STR, CON, PER, etc), Dice (Primarily d20), Lifepath Character Generation (Character starts at birth), Point Based (allocate points to get skills, powers, etc), Random Attribute Generation (during Character Creation), Skill Based (buy or gain skills)
Genre
Science Fiction

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