ROVE: Results-Oriented Versatile Explorer (2021)
Speeltijd: 15
Min. Leeftijd: 8
Spelers: 1
Uitgever: Frosted Games, Even Toys and Games, Matagot, Salt & Pepper Games, Button Shy
Ontwerpers: Dustin Dobson, Milan Zivkovic
Kunstenaars: Milan Zivkovic, Dustin Dobson
Mechanismen: Square Grid, Pattern Recognition, Pattern Movement, Solo / Solitaire Game, Hand Management
Min. Leeftijd: 8
Spelers: 1
Uitgever: Frosted Games, Even Toys and Games, Matagot, Salt & Pepper Games, Button Shy
Ontwerpers: Dustin Dobson, Milan Zivkovic
Kunstenaars: Milan Zivkovic, Dustin Dobson
Mechanismen: Square Grid, Pattern Recognition, Pattern Movement, Solo / Solitaire Game, Hand Management
Beschrijving Tonen Opmerkingen Tonen Prijstrend
As a ROVE (Results-Oriented Versatile Explorer) you're used to surveying the fringes of space, but now you've crash-landed on an unfamiliar planet. You'll need to reconfigure your reusable modules to get to safety!
ROVE is a solo spatial puzzle game. In each game of ROVE, the player will face a series of mishaps that can only be solved by arranging the 6 module cards in a specific pattern. Moving a module requires Movement Points gained by discarding cards from hand for the listed amount. Players may gain additional Points if their current module layout matches the pattern shown on the discarded card.
Each module costs 1 Movement Point per activation and uses its own unique movement style, such as only moving diagonally or pushing other modules a single space. Modules also have powerful single-use abilities that can help get players out of a tight spot. Properly timing these abilities -- as well as effectively using the limited number of Movement cards -- will help the player complete ROVE’s mission successfully.
ROVE is a solo spatial puzzle game. In each game of ROVE, the player will face a series of mishaps that can only be solved by arranging the 6 module cards in a specific pattern. Moving a module requires Movement Points gained by discarding cards from hand for the listed amount. Players may gain additional Points if their current module layout matches the pattern shown on the discarded card.
Each module costs 1 Movement Point per activation and uses its own unique movement style, such as only moving diagonally or pushing other modules a single space. Modules also have powerful single-use abilities that can help get players out of a tight spot. Properly timing these abilities -- as well as effectively using the limited number of Movement cards -- will help the player complete ROVE’s mission successfully.
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Het spel werd ook onder deze namen uitgebracht:
EVOR: Explorador Versátil Orientado a Resultados ,
ROVE ,
ROVE: Results-Oriented Versatile Explorer
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ag.gameitem.lastUpdated: 2025-07-07 16:39:19.987