Sagrada (2017)
Temps de jeu: 45
Age min.: 14
Joueurs: 1 - 4
Editeur: Galápagos Jogos, MIPL, Matagot, CrowD Games, Lex Games, MINDOK, Geekach Games, Engames, Lanlalen, MEBO Games, Cranio Creations, Yes Papa Games, Mandoo Games, Floodgate Games, FoxGames, One Moment Games, Pegasus Spiele, Devir, Reflexshop
Concepteurs: Daryl Andrews, Adrian Adamescu
Artistes: Peter Wocken
Mécaniques: Solo / Solitaire Game, Contracts, Open Drafting, Grid Coverage, Variable Set-up, Turn Order: Progressive, End Game Bonuses, Set Collection, Pattern Building, Dice Rolling
Age min.: 14
Joueurs: 1 - 4
Editeur: Galápagos Jogos, MIPL, Matagot, CrowD Games, Lex Games, MINDOK, Geekach Games, Engames, Lanlalen, MEBO Games, Cranio Creations, Yes Papa Games, Mandoo Games, Floodgate Games, FoxGames, One Moment Games, Pegasus Spiele, Devir, Reflexshop
Concepteurs: Daryl Andrews, Adrian Adamescu
Artistes: Peter Wocken
Mécaniques: Solo / Solitaire Game, Contracts, Open Drafting, Grid Coverage, Variable Set-up, Turn Order: Progressive, End Game Bonuses, Set Collection, Pattern Building, Dice Rolling
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Draft dice and use the tools-of-the-trade in Sagrada to carefully construct your stained glass window masterpiece.
In more detail, each player builds a stained glass window by building up a grid of dice on their player board. Each board has some restrictions on which color or shade (value) of die can be placed there. Dice of the same shade or color may never be placed next to each other. Dice are drafted in player order, with the start player rotating each round, snaking back around after the last player drafts two dice. Scoring is variable per game based on achieving various patterns and varieties of placement...as well as bonus points for dark shades of a particular hidden goal color.
Special tools can be used to help you break the rules by spending skill tokens; once a tool is used, it then requires more skill tokens for the other players to use them.
The highest scoring window artisan wins!
In more detail, each player builds a stained glass window by building up a grid of dice on their player board. Each board has some restrictions on which color or shade (value) of die can be placed there. Dice of the same shade or color may never be placed next to each other. Dice are drafted in player order, with the start player rotating each round, snaking back around after the last player drafts two dice. Scoring is variable per game based on achieving various patterns and varieties of placement...as well as bonus points for dark shades of a particular hidden goal color.
Special tools can be used to help you break the rules by spending skill tokens; once a tool is used, it then requires more skill tokens for the other players to use them.
The highest scoring window artisan wins!
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ag.gameitem.lastUpdated: 2025-05-03 12:34:12.049