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Wayfarers of the South Tigris (2022)
Tiempo de Juego: 90
Edad Mínima: 13
Jugadores: 1 - 4
Editor: White Goblin Games, Fever Games, Lavka Games, Reflexshop, Garphill Games, TLAMA games, Pixie Games, Lord of Boards, Portal Games, Primigenio, Schwerkraft-Verlag, Mosaico Jogos, Renegade Game Studios
Diseñadores: S J Macdonald, Shem Phillips
Artistas: Mihajlo Dimitrievski
Mecánicas: End Game Bonuses, Tile Placement, Open Drafting, Worker Placement with Dice Workers, Tags, Track Movement, Area Majority / Influence, Solo / Solitaire Game, Worker Placement, Different Worker Types, Modular Board, Set Collection
Edad Mínima: 13
Jugadores: 1 - 4
Editor: White Goblin Games, Fever Games, Lavka Games, Reflexshop, Garphill Games, TLAMA games, Pixie Games, Lord of Boards, Portal Games, Primigenio, Schwerkraft-Verlag, Mosaico Jogos, Renegade Game Studios
Diseñadores: S J Macdonald, Shem Phillips
Artistas: Mihajlo Dimitrievski
Mecánicas: End Game Bonuses, Tile Placement, Open Drafting, Worker Placement with Dice Workers, Tags, Track Movement, Area Majority / Influence, Solo / Solitaire Game, Worker Placement, Different Worker Types, Modular Board, Set Collection
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Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness?
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
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El juego también se publicó con estos nombres:
A Dél-Tigris vándorai ,
Wędrowcy Znad Południowego Tygrysu ,
Wayfarers of the South Tigris ,
Viajantes do Sul do Tigre ,
Cestovatelé Jižního Tigridu ,
Viandanti a Sud del Tigri ,
Viajeros de las tierras del sur ,
南河旅人 ,
Reisende des Südtigris ,
Мандрівники Південного Тигру ,
Reizigers van de Zuidelijke Tigris ,
Voyageurs du Tigre du Sud ,
Путешественники с южного Тигра
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ag.gameitem.lastUpdated: 2025-06-24 04:19:28.597