Tiny Travels: Seoul (2023)
Speeltijd: 45
Min. Leeftijd: 12
Spelers: 1 - 10
Uitgever: Shapes and Dreams
Ontwerpers: Torben Ratzlaff
Kunstenaars: Torben Ratzlaff
Mechanismen: Semi-Cooperative Game, End Game Bonuses, Solo / Solitaire Game, Track Movement, Point to Point Movement, Paper-and-Pencil, Dice Rolling
Min. Leeftijd: 12
Spelers: 1 - 10
Uitgever: Shapes and Dreams
Ontwerpers: Torben Ratzlaff
Kunstenaars: Torben Ratzlaff
Mechanismen: Semi-Cooperative Game, End Game Bonuses, Solo / Solitaire Game, Track Movement, Point to Point Movement, Paper-and-Pencil, Dice Rolling
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Visit amazing sights, taste a variety of foods, and bring home great souvenirs in Tiny Travels. Whoever experiences the most within seven days wins!
Each round, one player rolls four dice and chooses two of them to pursue activities at twelve different locations. All other players get the remaining two dice. For each die, you cross off one matching number box of an activity at your current location. If you cross off all boxes of an activity, you get the activity symbols associated with it. Activity symbols are your main source of points. You can also choose to move to an adjacent location once per turn and use one or both dice there.
Lastly, the player who rolled the dice has to recommend an activity they pursued for the other players to follow.
The game ends after 21 rounds have been played. The final score is calculated, and the player with the most points had the most fulfilling journey.
Each round, one player rolls four dice and chooses two of them to pursue activities at twelve different locations. All other players get the remaining two dice. For each die, you cross off one matching number box of an activity at your current location. If you cross off all boxes of an activity, you get the activity symbols associated with it. Activity symbols are your main source of points. You can also choose to move to an adjacent location once per turn and use one or both dice there.
Lastly, the player who rolled the dice has to recommend an activity they pursued for the other players to follow.
The game ends after 21 rounds have been played. The final score is calculated, and the player with the most points had the most fulfilling journey.
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ag.gameitem.lastUpdated: 2025-06-07 11:25:46.002