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どうぶつれんさ (Animal Chain) (2017)

Min. Alter: 4
Spieler: 2
Verlag: seasideOrchard (臨海樹園)
Designer: Delta Cephai (でるたせふぇい), DeltaCephei
Künstler: Hanano Kotori (花野ことり)
Mechaniken: Modular Board, Hand Management
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
User summary
どうぶつれんさ (Doubutsu Rensa) in English means 'Animal Linker Card' and is in the position between being a card game and being a board game. While simple rules make it playable for children from the age of four, the game also has strategic aspects that make it just as enjoyable for adults.
Before beginning the game, place cards face-down in rows to create the board. Arrange each row to start and end at the halfway point of the starting and ending cards of the rows above and below in a double pyramid pattern.There should be a total of 7 rows, but players are free to arrange these rows into any shape they please (doesn't have to be a straight line).
Deal four cards to each player to form their hand. The player who doesn’t go first is dealt one additional card. The remaining cards serve as the deck.
The players may then proceed to freely exchange the cards in their hand with cards from the row on the board closest to them to form their own “base”. After the cards making up the base have been chosen, these cards should be placed face up.
During a player’s own turn, they may play a card from their hand that connects with the characters drawn upon one of the cards previously played faced up on the table.
If a face-down card is available where the player places their card, this card is taken into the player’s hand. If a face up card is already placed where a player wishes to play their card, the player simply places their card on top of this card.
A player may chose to either place a card or pass and draw a card from the deck. The first player to place a card on top of their opponent’s base is the winner.
Publisher's summary
「どうぶつれんさ」は4歳から遊べるシンプルなルールながら、大人も楽しめる戦略性もあるカードゲームとボードゲームの中間のようなゲームです。
ゲーム開始前にカードを裏向きに並べてボードを作ります。
列ごとに半分ずつずらすように並べ、おおむね7列で線対象の形であれば自由な形が可能です。
プレイヤーに手札を4枚ずつ配り、後攻になったプレイヤーに1枚手札を多く与えます。残りを山札とします。
次にプレイヤーは自分に一番近いボードの列のカードと、手札を自由に入れ替えて「ベース」を作ります。「ベース」を決めたら表向きにします。
プレイヤーは自分のターンに、手札のカードと既にボードにある表向きのカードに描かれたキャラクターが繋がるようにカードを出します。
そこに裏向きのカードがあれば、裏向きのカードは手札に加え、表向きのカードがあれば、そのまま上に重ねます。
カードを1枚出すか、出さずにパスをして山札から1枚ドローしたら相手にターンを回します。
先に相手の「ベース」の上にカードを置いた方の勝ちとなります。
Game Features
1. A system like card game and board game intermediate
2. Even small children can play simple games, and adults can enjoy it.
3. The board to use can be set freely.
The player draws an animal drawn on the card Put cards on board to connect,I aim to reach the opponent's position earlier than the opponent.
Board games in which hand weights and read ahead are important,
Card games where luck and strategy decide victory and defeat,
It is a game that combines both good places.
Game flow
① Two people determined the shape of the board to be used this time,I will arrange the cards and make the board.
If the shape seen from the two people is the same, if it is within 45 total
It is decided freely. (If you get lost,Please choose from "board card" and decide.)
② Hand each 4 cards to each player.
I will leave the rest as deck piles.
③ The row closest to you on each player board
Look at the card (base), exchange freely with your hand
Decide the base.
④ Once both players have decided the base,
Turn face up at the same time.
⑤ Mix the card at the top of the deck with the card "Final card"
The one who pulls by two people and pulls the "second card" is the first
The game starts. Those who ordered a normal card
Just add it to your hand.
(You will have 1 more cards in your hand)
⑥ In the player's turn,
I will do one of the following AB activities.
A Cards are put out so that animal is connected.
Look at your face-up card already on board, To connect to a small left and right animal.
I will put out the card. Take it out to a card face down.
If it is, replace it and add it to your hand.
If you put it out on a face-up card, leave it as it is
Overlay. (You will have 1 card less.)
At this time, if you put a card on the base of your opponent
It is a win and the game is over.
B pass and draw 1 card from the deck
When I can not or can not withdraw my card
Draw 1 piece from the deck and turn the turn to the opponent.
If you do not have a deck when you pass, the back of the board
Select one from the card and draw 1 piece. Draw
Where cards are gone,I can not put cards in the future.
Without cards facing the back of the board, It becomes "no drawing without draw".
When two persons are "success without draw" in succession,
The game ends with a draw.
⑦ If you connect the same animal with two cards,
The connected card is called "double"
You can not put your opponent on.
If either of the two foundations is overwritten
"Double" is canceled.
(Double can be used without the age to play)
どうぶつれんさ (Doubutsu Rensa) in English means 'Animal Linker Card' and is in the position between being a card game and being a board game. While simple rules make it playable for children from the age of four, the game also has strategic aspects that make it just as enjoyable for adults.
Before beginning the game, place cards face-down in rows to create the board. Arrange each row to start and end at the halfway point of the starting and ending cards of the rows above and below in a double pyramid pattern.There should be a total of 7 rows, but players are free to arrange these rows into any shape they please (doesn't have to be a straight line).
Deal four cards to each player to form their hand. The player who doesn’t go first is dealt one additional card. The remaining cards serve as the deck.
The players may then proceed to freely exchange the cards in their hand with cards from the row on the board closest to them to form their own “base”. After the cards making up the base have been chosen, these cards should be placed face up.
During a player’s own turn, they may play a card from their hand that connects with the characters drawn upon one of the cards previously played faced up on the table.
If a face-down card is available where the player places their card, this card is taken into the player’s hand. If a face up card is already placed where a player wishes to play their card, the player simply places their card on top of this card.
A player may chose to either place a card or pass and draw a card from the deck. The first player to place a card on top of their opponent’s base is the winner.
Publisher's summary
「どうぶつれんさ」は4歳から遊べるシンプルなルールながら、大人も楽しめる戦略性もあるカードゲームとボードゲームの中間のようなゲームです。
ゲーム開始前にカードを裏向きに並べてボードを作ります。
列ごとに半分ずつずらすように並べ、おおむね7列で線対象の形であれば自由な形が可能です。
プレイヤーに手札を4枚ずつ配り、後攻になったプレイヤーに1枚手札を多く与えます。残りを山札とします。
次にプレイヤーは自分に一番近いボードの列のカードと、手札を自由に入れ替えて「ベース」を作ります。「ベース」を決めたら表向きにします。
プレイヤーは自分のターンに、手札のカードと既にボードにある表向きのカードに描かれたキャラクターが繋がるようにカードを出します。
そこに裏向きのカードがあれば、裏向きのカードは手札に加え、表向きのカードがあれば、そのまま上に重ねます。
カードを1枚出すか、出さずにパスをして山札から1枚ドローしたら相手にターンを回します。
先に相手の「ベース」の上にカードを置いた方の勝ちとなります。
Game Features
1. A system like card game and board game intermediate
2. Even small children can play simple games, and adults can enjoy it.
3. The board to use can be set freely.
The player draws an animal drawn on the card Put cards on board to connect,I aim to reach the opponent's position earlier than the opponent.
Board games in which hand weights and read ahead are important,
Card games where luck and strategy decide victory and defeat,
It is a game that combines both good places.
Game flow
① Two people determined the shape of the board to be used this time,I will arrange the cards and make the board.
If the shape seen from the two people is the same, if it is within 45 total
It is decided freely. (If you get lost,Please choose from "board card" and decide.)
② Hand each 4 cards to each player.
I will leave the rest as deck piles.
③ The row closest to you on each player board
Look at the card (base), exchange freely with your hand
Decide the base.
④ Once both players have decided the base,
Turn face up at the same time.
⑤ Mix the card at the top of the deck with the card "Final card"
The one who pulls by two people and pulls the "second card" is the first
The game starts. Those who ordered a normal card
Just add it to your hand.
(You will have 1 more cards in your hand)
⑥ In the player's turn,
I will do one of the following AB activities.
A Cards are put out so that animal is connected.
Look at your face-up card already on board, To connect to a small left and right animal.
I will put out the card. Take it out to a card face down.
If it is, replace it and add it to your hand.
If you put it out on a face-up card, leave it as it is
Overlay. (You will have 1 card less.)
At this time, if you put a card on the base of your opponent
It is a win and the game is over.
B pass and draw 1 card from the deck
When I can not or can not withdraw my card
Draw 1 piece from the deck and turn the turn to the opponent.
If you do not have a deck when you pass, the back of the board
Select one from the card and draw 1 piece. Draw
Where cards are gone,I can not put cards in the future.
Without cards facing the back of the board, It becomes "no drawing without draw".
When two persons are "success without draw" in succession,
The game ends with a draw.
⑦ If you connect the same animal with two cards,
The connected card is called "double"
You can not put your opponent on.
If either of the two foundations is overwritten
"Double" is canceled.
(Double can be used without the age to play)
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ag.gameitem.lastUpdated: 2025-05-26 16:36:21.113