Edrala (2024)
Playtime: 120
Min. Age: 7
Number of Players:
2
Publisher:
(Web published)
Designers:
Saïd Galdseid
Artists:
Unknown
Mechanics:
Area Majority / Influence
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Introduction:Edrala (from Scottish Gaelic: eadar-dhealaichte, which means "various" or "different") is a a drawless diversification game for two players: Black and White. It is played on the hexes (cells) of an initially empty hexagonal board. The recommended size is 5 to 7 cells per side. Each player has access to a sufficient supply of stones of their own color.
Definitions:
A group is a maximal set of stones of the same color connected to each other. A single stone is also a group.
The size of a group is the number of stones it contains.
Turns:Black plays first and then turns alternate. On your turn, place a stone of your color on an empty cell adjacent to at most one friendly group. If you cannot do so, pass your turn; otherwise, passing is not allowed.
End of the game:The game ends when no player can place stones. The player with the highest score wins. At the end of the game, each player receives one point for each group of their color of different sizes, plus an additional half point for the opponent of the player with the largest group. In case of a tie in size, the next largest groups are considered.
To balance the game, before starting, the first player places a black stone on an empty cell and the second player chooses a side. This balancing method is called the pie rule.
—description from the designer
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ag.gameitem.lastUpdated: 2025-05-11 08:26:21.851