So Convenient for Hewing: The Skirmish System – Dark Age Historical Miniatures Game Rules (2020)

Game Image 419cd83f96e225bb0196e2e541870444_thb.jpg Playtime: 0
Min. Age: 12
Players: 2
Publisher: (Self-Published)
Designers: Jessee A. Scarborough
Artists: Jessee A. Scarborough
Mecánicas: Line of Sight, Measurement Movement, Dice Rolling, Action Points

So Convenient for Hewing

Game rules for small scale battles played with historical miniatures set in the Dark Ages.

Scale:

1 stand = 1-3 men. Typically 4-12 stands per unit.
1" = 10 yards
1 turn = 3-5 min


Features:

use of action cards to control order of play
command chits to activate units
use existing basing
point system to organize units
four scenarios
Quick Reference Sheet
Rules illustrated for ease of understanding


—description from the publisher



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ag.gameitem.lastUpdated: 2025-05-26 07:43:39.147