High Frontier Colonization (2013)
Tempo di Gioco: 180
Età Min.: 12
Giocatori: 2 - 5
Editore: Sierra Madre Games
Designer: Phil Eklund
Artisti: Phil Eklund
Meccaniche: Variable Player Powers, Simulation, Point to Point Movement, Auction / Bidding, Network and Route Building
Età Min.: 12
Giocatori: 2 - 5
Editore: Sierra Madre Games
Designer: Phil Eklund
Artisti: Phil Eklund
Meccaniche: Variable Player Powers, Simulation, Point to Point Movement, Auction / Bidding, Network and Route Building
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High Frontier Colonization, an expansion to both the first and second editions of High Frontier, includes all the elements of the first edition expansion (now out of print), but adds maps, cards, and playing pieces. The thriving space infrastructure has hundreds of specialists working in space colonies orbiting Earth. These provide services such as antimatter manufacture, beamed solar energy, cycler satellites, space telescopes, the space elevator, and of course the local tax office. New Bernal, Colonist, Freighter, and GW Thruster modules allow you to move your base of operations further afield in the High Frontier. The promoted side of the cards in the last two modules include new paths to victory called Futures.
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ag.gameitem.lastUpdated: 2025-05-23 17:00:55.204