BattleTech: Jihad – Final Reckoning (2011)

Game Image 419cd83f96cf4e420196dad1ffbf4484_thb.jpg 🔎
Playtime: 120
Min. Age: 14
Players: 2 - 8
Publisher: Catalyst Game Labs
Designers: William J. Gauthier, Paul Sjardijn, Nick Marsala, Herbert A. Beas II, Luke "Jellico" Robertson, Mike Miller, Ken Horner, Geoff Swift, Andreas Zuber, Joel Steverson, Øystein Tvedten, Patrick Wynne, Ben Rome, Craig Erne, Adam Sherwood, Joel Bancroft-Connors
Artists: David Lecossu, David Kegg, Brent Evans, Stephen Huda, Ray Arrastia, David White, Øystein Tvedten, Klaus Scherwinski, David L. McCulloch, Alex Iglesias, Caleb Salisbury, Rob Ruffolo, Shane Hartley, Matt Heerdt, Jason Vargas, Nate Furman, Steve Walker
Mechanics: Role Playing, Hexagon Grid, Variable Player Powers

Publisher Blurb:

Jihad: Final Reckoning completes the Jihad plot book series begun with Blake Ascending, wrapping up the final years of the war between the Word of Blake and the Inner Sphere, and establishing the birth of the Republic of the Sphere. This book also provides a snapshot of the postwar universe, laying the groundwork for future campaigns. Also included is a glimpse at the more fantastic weapons and assets the Word of Blake was developing before its fi nal fall-complete with rules for top-secret units, including the Caspar III system and Spectral LAMs.



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The game was also published under these names: BattleTech: Jihad – Final Reckoning

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ag.gameitem.lastUpdated: 2025-05-19 07:11:22.897