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BattleTech: Jihad – Final Reckoning (2011)
Min. Age: 14
Number of Players: 2 - 8
Publisher: Catalyst Game Labs
Designers: Joel Bancroft-Connors, Geoff Swift, Luke "Jellico" Robertson, Adam Sherwood, Joel Steverson, Craig Erne, Herbert A. Beas II, Nick Marsala, Ken Horner, William J. Gauthier, Ben Rome, Øystein Tvedten, Paul Sjardijn, Mike Miller, Patrick Wynne, Andreas Zuber
Artists: Ray Arrastia, Klaus Scherwinski, Øystein Tvedten, Alex Iglesias, Jason Vargas, Nate Furman, Brent Evans, David Kegg, Shane Hartley, David White, David L. McCulloch, Matt Heerdt, Rob Ruffolo, David Lecossu, Stephen Huda, Steve Walker, Caleb Salisbury
Mechanics: Role Playing, Hexagon Grid, Variable Player Powers
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Publisher Blurb:
Jihad: Final Reckoning completes the Jihad plot book series begun with Blake Ascending, wrapping up the final years of the war between the Word of Blake and the Inner Sphere, and establishing the birth of the Republic of the Sphere. This book also provides a snapshot of the postwar universe, laying the groundwork for future campaigns. Also included is a glimpse at the more fantastic weapons and assets the Word of Blake was developing before its fi nal fall-complete with rules for top-secret units, including the Caspar III system and Spectral LAMs.
Jihad: Final Reckoning completes the Jihad plot book series begun with Blake Ascending, wrapping up the final years of the war between the Word of Blake and the Inner Sphere, and establishing the birth of the Republic of the Sphere. This book also provides a snapshot of the postwar universe, laying the groundwork for future campaigns. Also included is a glimpse at the more fantastic weapons and assets the Word of Blake was developing before its fi nal fall-complete with rules for top-secret units, including the Caspar III system and Spectral LAMs.
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ag.gameitem.lastUpdated: 2025-05-16 22:39:06.871