Kalah (700)

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Czas gry: 10
Min. wiek: 5
Gracze: 2
Wydawca: CHH Games, Dilemma Games, Speedgame, Natural Wonders, Worldwide Games, Inc., Gemini-Games, Oficina do Aprendiz, Daddy-O Productions, Whitman Golden Ltd., Wood Expressions, Dujardin, Profound, Elven Games, Origem, PICO PAO / Juegos de la Antigüedad, Skor-Mor, Toy Place, (Public Domain), King International, Square Root Games, Cayro, The Games, Plasticart, Lazy Days (I), Endless Games (I), Hartung-Spiele, Creative Crafthouse, Ludens Spirit, Brain Games Germany, DeAgostini, Schmidt Spiele, University Games, Müller Ltd. & Co. KG, Cardinal, Spin Master Ltd., Plastolus Szarvas, Adrenaline Brush Ltd, Maplegrove, Yellow Mountain Imports, Monkey Pod Games, Top-Toy, Gener8 LLC, Schylling, Jumbo, Brookstone, Games & Graphics Inc., Fundex, Fratelli Fabbri Editori (Fabbri Editore), Joker, SPM: Syarikat Permainan Malaysia, Spear's Games, Classic Games, Queen Games, RCR Terry GmbH, Gerd Koch, Dal Negro, L. P. Septímio, The Canadian Group, Piet Hein A/S, Great American Trading Company, Joen, Starbucks Coffee Company, Science4You, Melissa & Doug, Learningsmith, Pressman Toy Corp., Philos, ABRA, Domino-Verlag, Noris Spiele, Parker Brothers, ASS Altenburger Spielkarten, Lagoon Games, Ramsons, WWF, Goki, Brio AB, Holzinsel, Barnes & Noble, Bohemia, Tactic, Cylinder Games, (Unknown), danspil, Alga, Mitra, E. S. Lowe Company Inc., Target, Pin International, Pelikan, Pavilion, Woodstock Spiele, VEB Plastspielwaren Berlin, Top-Game, Carrom Art, Intermón Oxfam, Kontrell Industries, Piet Hein & Skjøde, IKEA, Juguetes del Puerto, Estrela, Fame Products, Planet Finska, Geoludie
Projektanci: William Julius Champion Jr.
Artyści: Frank Gerwin
Mechaniki: Mancala

The most common rule set in games sold commercially as Mancala is for this game of Kalah. Mancala is actually a whole family of games. Kalah was invented in 1940 by an American, William Champion Jr.. He started selling the game in 1944, patented the rules in the 1950's, and founded the Kalah Game Co. in 1958.

The game is played on a board of two rows, each consisting of six round pits. The rows have a large store at either end called the Kalah. A player owns the six pits closest to them and the Kalah on their right side.

The game is started with four (4) seeds in each pit. A player takes all the seeds from one of their pits, and then they are distributed one by one, counterclockwise, in the pits and the player's own Kalah, but not into the opponent's store (Kalah). If the last seed is dropped into an opponent's pit or a non-empty pit of the player, the move ends without anything being captured. If the last seed falls into the player's Kalah, they must move again. If the last seed is put into an empty pit owned by the player, they capture all contents of the opposite pit together with the capturing piece and puts them in their Kalah. If the opposite pit is empty, nothing is captured. A capture ends the move.

The game ends when one player no longer has any seeds in any of their holes. The remaining pieces are captured by their adversary. The player who has captured the most pieces is declared the winner.

Variants:

Beginners may start with 3 seeds in each pit, but the game can also be played with 5 or 6 seeds in each pit. William Champion Jr. recommended the expert game with 6 in each pit.

In the Philippines Version (called Sungka locally) the game is often played with small shells, there are 7 pits on each side as well as the Home and the game is started with 7 shells in each pit.



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ag.gameitem.lastUpdated: 2025-05-16 15:49:15.577