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Komm raus, du Wurm (2002)
Playtime: 10
Min. Age: 4
Number of Players:
2 - 4
Publisher:
Klee
Designers:
Virginia Charves
Artists:
Doris Matthäus
Mechanics:
Roll / Spin and Move
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Several colorful worms are hiding in the earth (slots in the game box). Only their head is showing, their tail (different length - 6-9 segments) is hidden. Now Flip the bird is trying to pull them out of their hiding place.
Each player rolls a die (that shows the numbers 2-6, and a wild card). He moves Flip that number of spaces along his track. If there is a worm at this spot, he pulls out that many segments. If this pulls out the worm completely, he collects it. Goal is to collect 3 worms.
Ages 4 and up.
Each player rolls a die (that shows the numbers 2-6, and a wild card). He moves Flip that number of spaces along his track. If there is a worm at this spot, he pulls out that many segments. If this pulls out the worm completely, he collects it. Goal is to collect 3 worms.
Ages 4 and up.
We currently have no price data for this game.
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ag.gameitem.lastUpdated: 2025-05-10 02:24:19.534