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Hong (2013)
Playtime: 30
Min. Age: 8
Number of Players:
2
Publisher:
nestorgames
Designers:
Néstor Romeral Andrés
Artists:
Néstor Romeral Andrés
Mechanics:
Tile Placement,
Pattern Building
Description
Hong, named after a two-headed dragon in Chinese mythology, is a tile-laying game of asymmetrical goals for two players, invented in December 2012 by Néstor Romeral Andrés. Two players – MORE and LESS – share a common pool of identical squared pieces depicting two dragon heads and one dragon segment. A hong is a straight line of one or more segments with a dragon head on each end. The MORE player must create as many hongs as possible, while the LESS player must prevent that many hongs from being created.
Note that open-ended dragons or pairs of heads with no segments in between them are not hongs.
Hong, named after a two-headed dragon in Chinese mythology, is a tile-laying game of asymmetrical goals for two players, invented in December 2012 by Néstor Romeral Andrés. Two players – MORE and LESS – share a common pool of identical squared pieces depicting two dragon heads and one dragon segment. A hong is a straight line of one or more segments with a dragon head on each end. The MORE player must create as many hongs as possible, while the LESS player must prevent that many hongs from being created.
Note that open-ended dragons or pairs of heads with no segments in between them are not hongs.
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ag.gameitem.lastUpdated: 2025-05-07 03:50:05.824