The Princes of Florence (2000)

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Temps de jeu: 100
Age min.: 12
Joueurs: 1 - 5
Editeur: Don't Panic Games, Quined Games, Engames, Nexus Editrice, Rio Grande Games, Quined White Goblin Games, Excalibur (Board Game), Broadway Toys LTD, Ravensburger, Cranio Creations, Delirium Games, Ystari Games, Pro Ludo, alea, Wargames Club Publishing, uplay.it edizioni, Korea Boardgames, WizKids (I), BGA Plus, Lacerta, Zvezda
Concepteurs: Wolfgang Kramer, Jens Christopher Ulrich, Richard Ulrich
Artistes: Mirco Paganessi, Wolfgang Kramer, Eckhard Freytag, Arnaud Demaegd, Richard Ulrich, Franz Vohwinkel, Lukas Siegmon
Mécaniques: Tile Placement, End Game Bonuses, Auction / Bidding, Grid Coverage, Victory Points as a Resource

In The Princes of Florence, players attract artists and scholars to their palace while trying to become the most prestigious family in Florence.

Over seven rounds, players attempt to score points in various ways, with most points being earned by playing profession cards to generate "work points", which can be exchanged for money or victory points. The game includes a variety of professions, such astronomers, organists, and architects; each profession is attracted to a particular combination of building, landscape feature, and social freedom, and players acquire these items via auctions. The more that a player can match these preferences, the more work points they earn — but the minimum requirement of work points increases each round, and you must meet that threshold in order to convert the work points.



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