The Princes of Florence (2000)

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Temps de jeu: 100
Age min.: 12
Joueurs: 1 - 5
Editeur: Zvezda, Korea Boardgames, Quined Games, Don't Panic Games, Broadway Toys LTD, BGA Plus, Wargames Club Publishing, Nexus Editrice, WizKids (I), Lacerta, Cranio Creations, Ravensburger, Pro Ludo, Rio Grande Games, Excalibur (Board Game), Delirium Games, alea, Engames, Quined White Goblin Games, uplay.it edizioni, Ystari Games
Concepteurs: Jens Christopher Ulrich, Wolfgang Kramer, Richard Ulrich
Artistes: Franz Vohwinkel, Wolfgang Kramer, Arnaud Demaegd, Eckhard Freytag, Lukas Siegmon, Richard Ulrich, Mirco Paganessi
Mécaniques: Tile Placement, End Game Bonuses, Victory Points as a Resource, Grid Coverage, Auction / Bidding

In The Princes of Florence, players attract artists and scholars to their palace while trying to become the most prestigious family in Florence.

Over seven rounds, players attempt to score points in various ways, with most points being earned by playing profession cards to generate "work points", which can be exchanged for money or victory points. The game includes a variety of professions, such astronomers, organists, and architects; each profession is attracted to a particular combination of building, landscape feature, and social freedom, and players acquire these items via auctions. The more that a player can match these preferences, the more work points they earn — but the minimum requirement of work points increases each round, and you must meet that threshold in order to convert the work points.



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