The Princes of Florence (2000)

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Temps de jeu: 100
Age min.: 12
Joueurs: 1 - 5
Editeur: Rio Grande Games, uplay.it edizioni, Delirium Games, Wargames Club Publishing, Broadway Toys LTD, Engames, Ravensburger, Nexus Editrice, Quined White Goblin Games, WizKids (I), Lacerta, Cranio Creations, Pro Ludo, BGA Plus, Quined Games, alea, Zvezda, Ystari Games, Excalibur (Board Game), Korea Boardgames, Don't Panic Games
Concepteurs: Wolfgang Kramer, Jens Christopher Ulrich, Richard Ulrich
Artistes: Eckhard Freytag, Mirco Paganessi, Richard Ulrich, Lukas Siegmon, Wolfgang Kramer, Franz Vohwinkel, Arnaud Demaegd
Mécaniques: Tile Placement, Grid Coverage, Victory Points as a Resource, Auction / Bidding, End Game Bonuses

In The Princes of Florence, players attract artists and scholars to their palace while trying to become the most prestigious family in Florence.

Over seven rounds, players attempt to score points in various ways, with most points being earned by playing profession cards to generate "work points", which can be exchanged for money or victory points. The game includes a variety of professions, such astronomers, organists, and architects; each profession is attracted to a particular combination of building, landscape feature, and social freedom, and players acquire these items via auctions. The more that a player can match these preferences, the more work points they earn — but the minimum requirement of work points increases each round, and you must meet that threshold in order to convert the work points.



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