Classic BattleTech: Combat Equipment (2005)

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Temps de jeu: 120
Age min.: 14
Joueurs: 2 - 6
Editeur: Fanpro
Concepteurs: Randall N. Bills, Herbert A. Beas II, Paul Sjardijn, Chris Hartford, Nick Marsala, Chris Trossen, Ken Horner, David L. McCulloch
Artistes: Chris Lewis, Jason Vargas, Matthew Plog, Franz Vohwinkel, Randall N. Bills, Michael Miller (II), Doug Chaffee
Mécaniques: Dice Rolling, Role Playing, Hexagon Grid, Variable Player Powers

Publisher Blurb:

The Cutting Edge!

As wars continue to flare across the Inner Sphere and Clan homeworlds, every faction pushes forward with new military developments, fielding cutting-edge equipment, from new personal weapons to battle armor and ProtoMechs.

Combat Equipment is a companion volume to both Classic BattleTech and Classic BattleTech RPG. Providing a plethroa of new tools for the battlefield, Combat Equipment also contains a rules expansion allowing players to build non-combat vehicles from buses to trains and large atmospheric craft to super-large wet navy vessels. Also included: a full technical readout section detailing fourteen new battle armor designs in various stages of prototype development; eight new ProtoMechs; and pre-printed record sheets for the battle armor and ProtoMech designs.



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Le jeu a également été publié sous ces noms: Classic BattleTech: Combat Equipment

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