Classic BattleTech: Combat Equipment (2005)
Temps de jeu: 120
Age min.: 14
Joueurs: 2 - 6
Editeur: Fanpro
Concepteurs: Randall N. Bills, Herbert A. Beas II, Paul Sjardijn, Chris Hartford, Nick Marsala, Chris Trossen, Ken Horner, David L. McCulloch
Artistes: Chris Lewis, Jason Vargas, Matthew Plog, Franz Vohwinkel, Randall N. Bills, Michael Miller (II), Doug Chaffee
Mécaniques: Dice Rolling, Role Playing, Hexagon Grid, Variable Player Powers
Age min.: 14
Joueurs: 2 - 6
Editeur: Fanpro
Concepteurs: Randall N. Bills, Herbert A. Beas II, Paul Sjardijn, Chris Hartford, Nick Marsala, Chris Trossen, Ken Horner, David L. McCulloch
Artistes: Chris Lewis, Jason Vargas, Matthew Plog, Franz Vohwinkel, Randall N. Bills, Michael Miller (II), Doug Chaffee
Mécaniques: Dice Rolling, Role Playing, Hexagon Grid, Variable Player Powers
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Publisher Blurb:
The Cutting Edge!
As wars continue to flare across the Inner Sphere and Clan homeworlds, every faction pushes forward with new military developments, fielding cutting-edge equipment, from new personal weapons to battle armor and ProtoMechs.
Combat Equipment is a companion volume to both Classic BattleTech and Classic BattleTech RPG. Providing a plethroa of new tools for the battlefield, Combat Equipment also contains a rules expansion allowing players to build non-combat vehicles from buses to trains and large atmospheric craft to super-large wet navy vessels. Also included: a full technical readout section detailing fourteen new battle armor designs in various stages of prototype development; eight new ProtoMechs; and pre-printed record sheets for the battle armor and ProtoMech designs.
The Cutting Edge!
As wars continue to flare across the Inner Sphere and Clan homeworlds, every faction pushes forward with new military developments, fielding cutting-edge equipment, from new personal weapons to battle armor and ProtoMechs.
Combat Equipment is a companion volume to both Classic BattleTech and Classic BattleTech RPG. Providing a plethroa of new tools for the battlefield, Combat Equipment also contains a rules expansion allowing players to build non-combat vehicles from buses to trains and large atmospheric craft to super-large wet navy vessels. Also included: a full technical readout section detailing fourteen new battle armor designs in various stages of prototype development; eight new ProtoMechs; and pre-printed record sheets for the battle armor and ProtoMech designs.
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Classic BattleTech: Combat Equipment
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ag.gameitem.lastUpdated: 2025-05-04 01:37:05.488