Classic BattleTech: Combat Equipment (2005)
Speeltijd: 120
Min. Leeftijd: 14
Spelers: 2 - 6
Uitgever: Fanpro
Ontwerpers: Ken Horner, Randall N. Bills, Herbert A. Beas II, David L. McCulloch, Chris Trossen, Paul Sjardijn, Nick Marsala, Chris Hartford
Kunstenaars: Randall N. Bills, Matthew Plog, Doug Chaffee, Franz Vohwinkel, Jason Vargas, Chris Lewis, Michael Miller (II)
Mechanismen: Hexagon Grid, Role Playing, Variable Player Powers, Dice Rolling
Min. Leeftijd: 14
Spelers: 2 - 6
Uitgever: Fanpro
Ontwerpers: Ken Horner, Randall N. Bills, Herbert A. Beas II, David L. McCulloch, Chris Trossen, Paul Sjardijn, Nick Marsala, Chris Hartford
Kunstenaars: Randall N. Bills, Matthew Plog, Doug Chaffee, Franz Vohwinkel, Jason Vargas, Chris Lewis, Michael Miller (II)
Mechanismen: Hexagon Grid, Role Playing, Variable Player Powers, Dice Rolling
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Publisher Blurb:
The Cutting Edge!
As wars continue to flare across the Inner Sphere and Clan homeworlds, every faction pushes forward with new military developments, fielding cutting-edge equipment, from new personal weapons to battle armor and ProtoMechs.
Combat Equipment is a companion volume to both Classic BattleTech and Classic BattleTech RPG. Providing a plethroa of new tools for the battlefield, Combat Equipment also contains a rules expansion allowing players to build non-combat vehicles from buses to trains and large atmospheric craft to super-large wet navy vessels. Also included: a full technical readout section detailing fourteen new battle armor designs in various stages of prototype development; eight new ProtoMechs; and pre-printed record sheets for the battle armor and ProtoMech designs.
The Cutting Edge!
As wars continue to flare across the Inner Sphere and Clan homeworlds, every faction pushes forward with new military developments, fielding cutting-edge equipment, from new personal weapons to battle armor and ProtoMechs.
Combat Equipment is a companion volume to both Classic BattleTech and Classic BattleTech RPG. Providing a plethroa of new tools for the battlefield, Combat Equipment also contains a rules expansion allowing players to build non-combat vehicles from buses to trains and large atmospheric craft to super-large wet navy vessels. Also included: a full technical readout section detailing fourteen new battle armor designs in various stages of prototype development; eight new ProtoMechs; and pre-printed record sheets for the battle armor and ProtoMech designs.
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Classic BattleTech: Combat Equipment
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ag.gameitem.lastUpdated: 2025-05-04 01:37:05.488