Merchants Cove (2021)
Temps de jeu: 90
Age min.: 14
Joueurs: 1 - 4
Editeur: TCG Factory, Pegasus Spiele, TLAMA games, Mosaico Jogos, Fabrika Igr, Galakta, Final Frontier Games, Devil Dice Games, Super Meeple
Concepteurs: Drake Villareal, Carl Van Ostrand, Jonny Pac
Artistes: Mihajlo Dimitrievski
Mécaniques: Rondel, Worker Placement, Tile Placement, Turn Order: Time Track, Solo / Solitaire Game, Variable Player Powers, Dice Rolling, Commodity Speculation
Age min.: 14
Joueurs: 1 - 4
Editeur: TCG Factory, Pegasus Spiele, TLAMA games, Mosaico Jogos, Fabrika Igr, Galakta, Final Frontier Games, Devil Dice Games, Super Meeple
Concepteurs: Drake Villareal, Carl Van Ostrand, Jonny Pac
Artistes: Mihajlo Dimitrievski
Mécaniques: Rondel, Worker Placement, Tile Placement, Turn Order: Time Track, Solo / Solitaire Game, Variable Player Powers, Dice Rolling, Commodity Speculation
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Welcome ashore! Merchants Cove is a highly asymmetrical eurogame where each player assumes the role of a different fantasy merchant with a unique shop. The merchants contend to sell their goods to the arriving adventurers at the cove’s piers—the most famous markets in the Five Realms. Each player uses their own set of role-specific components and gameplay mechanisms to produce their goods, increase their shop’s efficiency, and—most importantly—get rich!
Though the merchants work independently in their specialized shops, they compete against each other to attract customers, influence the demands for goods, and secure sponsorships from the four faction halls. To get an edge, merchants can employ local townsfolk to work in their shops as staff. Or if they dare to cut corners, they can gain leverage from the corrupt lair of rogues—but at what cost? After three days of selling at the markets, the wealthiest merchant shall be declared the winner!
—description from the publisher
Though the merchants work independently in their specialized shops, they compete against each other to attract customers, influence the demands for goods, and secure sponsorships from the four faction halls. To get an edge, merchants can employ local townsfolk to work in their shops as staff. Or if they dare to cut corners, they can gain leverage from the corrupt lair of rogues—but at what cost? After three days of selling at the markets, the wealthiest merchant shall be declared the winner!
—description from the publisher
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Le jeu a également été publié sous ces noms:
상인들의 항구 ,
Merchants Cove ,
Zatoka kupców ,
Enseada dos Mercadores ,
Zátoka Obchodníků ,
Бухта торговцев ,
La Baie des Marchands
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ag.gameitem.lastUpdated: 2025-05-05 04:31:41.089