Hey, That's My Fish! (2003)

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Temps de jeu: 20
Age min.: 8
Joueurs: 2 - 4
Editeur: Edge Entertainment, Heidelberger Spieleverlag, Bambus Spieleverlag, Phalanx Games B.V., Mayfair Games, KADABRA, Angry Lion Games, Gordion Games, Kaissa Chess & Games, Granna, Arclight Games, 999 Games, Rebel Sp. z o.o., Swan Panasia Co., Ltd., Brain Games, Devir, Next Move Games, cutia.ro, Giochi Uniti, Phalanx Games Deutschland, Lautapelit.fi, Zvezda, Vennerød Forlag AS, Fantasy Flight Games, Ubik
Concepteurs: Alvydas Jakeliunas, Günter Cornett
Artistes: Bernd Natke, François Bruel, Sylvain Decaux, Chris Quilliams
Mécaniques: Variable Set-up, Grid Movement, Map Reduction, Hexagon Grid, Modular Board

In Hey, That's My Fish!, players want to catch as many fish as possible with their waddle of penguins. Each turn, a player moves one penguin in a straight line over hex-shaped ice tiles with 1, 2 or 3 fish on them. The player then collects the hex from where the penguin started its movement from the table, thereby creating a gap which penguins can't cross on future turns. When a penguin can't move, it's removed from play with its owner claiming the tile on which it stands. The player who collects the most fish wins.



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