Hey, That's My Fish! (2003)

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Temps de jeu: 20
Age min.: 8
Joueurs: 2 - 4
Editeur: Bambus Spieleverlag, Rebel Sp. z o.o., Phalanx Games Deutschland, Fantasy Flight Games, Brain Games, cutia.ro, Edge Entertainment, 999 Games, Mayfair Games, Arclight Games, Next Move Games, Angry Lion Games, Vennerød Forlag AS, Giochi Uniti, Swan Panasia Co., Ltd., Devir, Ubik, Zvezda, Heidelberger Spieleverlag, KADABRA, Lautapelit.fi, Granna, Phalanx Games B.V., Gordion Games, Kaissa Chess & Games
Concepteurs: Günter Cornett, Alvydas Jakeliunas
Artistes: Chris Quilliams, Sylvain Decaux, Bernd Natke, François Bruel
Mécaniques: Grid Movement, Modular Board, Variable Set-up, Hexagon Grid, Map Reduction

In Hey, That's My Fish!, players want to catch as many fish as possible with their waddle of penguins. Each turn, a player moves one penguin in a straight line over hex-shaped ice tiles with 1, 2 or 3 fish on them. The player then collects the hex from where the penguin started its movement from the table, thereby creating a gap which penguins can't cross on future turns. When a penguin can't move, it's removed from play with its owner claiming the tile on which it stands. The player who collects the most fish wins.



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