Hey, That's My Fish! (2003)

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Temps de jeu: 20
Age min.: 8
Joueurs: 2 - 4
Editeur: Vennerød Forlag AS, Fantasy Flight Games, Brain Games, Swan Panasia Co., Ltd., Arclight Games, Angry Lion Games, Giochi Uniti, Rebel Sp. z o.o., Ubik, Mayfair Games, Granna, cutia.ro, Lautapelit.fi, Gordion Games, Kaissa Chess & Games, Heidelberger Spieleverlag, KADABRA, Devir, Edge Entertainment, Zvezda, Bambus Spieleverlag, Phalanx Games B.V., 999 Games, Next Move Games, Phalanx Games Deutschland
Concepteurs: Günter Cornett, Alvydas Jakeliunas
Artistes: Sylvain Decaux, François Bruel, Bernd Natke, Chris Quilliams
Mécaniques: Hexagon Grid, Grid Movement, Map Reduction, Modular Board, Variable Set-up

In Hey, That's My Fish!, players want to catch as many fish as possible with their waddle of penguins. Each turn, a player moves one penguin in a straight line over hex-shaped ice tiles with 1, 2 or 3 fish on them. The player then collects the hex from where the penguin started its movement from the table, thereby creating a gap which penguins can't cross on future turns. When a penguin can't move, it's removed from play with its owner claiming the tile on which it stands. The player who collects the most fish wins.



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