Hey, That's My Fish! (2003)

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Temps de jeu: 20
Age min.: 8
Joueurs: 2 - 4
Editeur: Kaissa Chess & Games, Zvezda, Phalanx Games B.V., Granna, Gordion Games, Angry Lion Games, Next Move Games, Mayfair Games, Edge Entertainment, Swan Panasia Co., Ltd., Ubik, Vennerød Forlag AS, Giochi Uniti, Rebel Sp. z o.o., Arclight Games, 999 Games, KADABRA, Heidelberger Spieleverlag, Fantasy Flight Games, Phalanx Games Deutschland, cutia.ro, Devir, Brain Games, Lautapelit.fi, Bambus Spieleverlag
Concepteurs: Günter Cornett, Alvydas Jakeliunas
Artistes: Chris Quilliams, Bernd Natke, Sylvain Decaux, François Bruel
Mécaniques: Variable Set-up, Map Reduction, Hexagon Grid, Grid Movement, Modular Board

In Hey, That's My Fish!, players want to catch as many fish as possible with their waddle of penguins. Each turn, a player moves one penguin in a straight line over hex-shaped ice tiles with 1, 2 or 3 fish on them. The player then collects the hex from where the penguin started its movement from the table, thereby creating a gap which penguins can't cross on future turns. When a penguin can't move, it's removed from play with its owner claiming the tile on which it stands. The player who collects the most fish wins.



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