Hey, That's My Fish! (2003)

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Temps de jeu: 20
Age min.: 8
Joueurs: 2 - 4
Editeur: Bambus Spieleverlag, Devir, Lautapelit.fi, Giochi Uniti, Angry Lion Games, Heidelberger Spieleverlag, Kaissa Chess & Games, Brain Games, Granna, Phalanx Games Deutschland, 999 Games, KADABRA, Swan Panasia Co., Ltd., Arclight Games, Mayfair Games, Edge Entertainment, Vennerød Forlag AS, Fantasy Flight Games, Zvezda, Rebel Sp. z o.o., cutia.ro, Gordion Games, Phalanx Games B.V., Next Move Games, Ubik
Concepteurs: Alvydas Jakeliunas, Günter Cornett
Artistes: Bernd Natke, Chris Quilliams, François Bruel, Sylvain Decaux
Mécaniques: Map Reduction, Modular Board, Variable Set-up, Hexagon Grid, Grid Movement

In Hey, That's My Fish!, players want to catch as many fish as possible with their waddle of penguins. Each turn, a player moves one penguin in a straight line over hex-shaped ice tiles with 1, 2 or 3 fish on them. The player then collects the hex from where the penguin started its movement from the table, thereby creating a gap which penguins can't cross on future turns. When a penguin can't move, it's removed from play with its owner claiming the tile on which it stands. The player who collects the most fish wins.



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