Hey, That's My Fish! (2003)

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Temps de jeu: 20
Age min.: 8
Joueurs: 2 - 4
Editeur: Arclight Games, Edge Entertainment, Rebel Sp. z o.o., Ubik, Fantasy Flight Games, Devir, Heidelberger Spieleverlag, Granna, Mayfair Games, KADABRA, Giochi Uniti, Brain Games, Next Move Games, Gordion Games, cutia.ro, Phalanx Games Deutschland, Angry Lion Games, Bambus Spieleverlag, Kaissa Chess & Games, 999 Games, Swan Panasia Co., Ltd., Vennerød Forlag AS, Lautapelit.fi, Zvezda, Phalanx Games B.V.
Concepteurs: Günter Cornett, Alvydas Jakeliunas
Artistes: Chris Quilliams, François Bruel, Sylvain Decaux, Bernd Natke
Mécaniques: Hexagon Grid, Map Reduction, Modular Board, Grid Movement, Variable Set-up

In Hey, That's My Fish!, players want to catch as many fish as possible with their waddle of penguins. Each turn, a player moves one penguin in a straight line over hex-shaped ice tiles with 1, 2 or 3 fish on them. The player then collects the hex from where the penguin started its movement from the table, thereby creating a gap which penguins can't cross on future turns. When a penguin can't move, it's removed from play with its owner claiming the tile on which it stands. The player who collects the most fish wins.



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