Interstellar (2023)

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ag.gameitem.AGID:
Spielzeit: 240
Mindestalter: 14
Spieleranzahl: 1 - 6
ag.gameitem.publisher: Sierra Madre Games, Ion Game Design
Spiel-Designer: Justin Grey, Phil Eklund
Künstler: Josefin Strand, Anne Isaksson
Mechaniken: Simulation, Semi-Cooperative Game, Negotiation, Worker Placement, Market, Variable Player Powers, Melding and Splaying
Beschreibung
Aboard the Starship Exodus, players control seven spacefaring human-machine hybrids embarking on an epic pilgrimage to the stars. The journey will last many decades as you perform actions and place workers to develop technology for survival, terraforming, and colonization along the way. You must also battle many hardships like cancer, stress, or combat against gray goo, and mutineers in a delicate balancing act of tableaux management, decision making, and risky dice rolling. Entire sections of the ship are lost to erosion, lightning, desperation “fryby” star-diving, and foolhardy experiments. Players must negotiate risks and challenges together in a cooperative sense and survive the journey, but competitively, must have the most victory points to win.

—description from the designer

Verwandte Spiele
ag.gameitem.lastUpdated: 2025-05-01 16:34:59.64