Rette sich, wer kann! (1983)
Tempo de Jogo: 20
Idade Mín.: 5
Jogadores: 2 - 4
Editora: Joker, Otto Maier Verlag
Designers: Wolfgang Kramer
Artistas: Peyo, R. Albrecht
Mecânicas: Dice Rolling, Roll / Spin and Move, Player Elimination, Area Movement
Idade Mín.: 5
Jogadores: 2 - 4
Editora: Joker, Otto Maier Verlag
Designers: Wolfgang Kramer
Artistas: Peyo, R. Albrecht
Mecânicas: Dice Rolling, Roll / Spin and Move, Player Elimination, Area Movement
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Each player gets two smurfs and places them somewhere on the circular boards. The player rolls the dice and move one of their smurfs.
Once Gargamel (the bad guy from the cartoon) shows up, the smurfs must get into a house as quickly as possible and lock themselves into it.
The trick is, a house can hold only one smurf and there is always one house less than there are smurfs left. The poor smurf who couldn't find a house is taken out of the game.
Winner is the last player to have at least one smurf.
The game feels like "musical chair" on a board.
Once Gargamel (the bad guy from the cartoon) shows up, the smurfs must get into a house as quickly as possible and lock themselves into it.
The trick is, a house can hold only one smurf and there is always one house less than there are smurfs left. The poor smurf who couldn't find a house is taken out of the game.
Winner is the last player to have at least one smurf.
The game feels like "musical chair" on a board.
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O jogo também foi publicado com estes nomes:
Rasmus Nalle ,
Redden, wie zich redden kan! ,
Smurfjakten ,
Rette sich, wer kann! ,
Lauf Petzi lauf! ,
Le défi des Schtroumpfs ,
Rasmus Klump
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ag.gameitem.lastUpdated: 2025-04-29 00:20:15.052