Gaia Project (2017)

ag.gameitem.AGID:
Spielzeit: 150
Mindestalter: 12
Spieleranzahl:
1 - 4
ag.gameitem.publisher:
Super Meeple,
Games Factory,
Mandala Jogos,
Maldito Games,
Edge Entertainment,
White Goblin Games,
Game Harbor,
Z-Man Games,
テンデイズゲームズ(TendaysGames),
Capstone Games,
IGAMES,
Feuerland Spiele,
TLAMA games,
Portal Games,
Cranio Creations,
Reflexshop,
Hobby World,
DiceTree Games
Spiel-Designer:
Jens Drögemüller,
Helge Ostertag
Artists:
Dennis Lohausen
Mechanics:
Tech Trees / Tech Tracks,
End Game Bonuses,
Income,
Victory Points as a Resource,
Solo / Solitaire Game,
Modular Board,
Variable Player Powers,
Network and Route Building,
Turn Order: Pass Order,
Hexagon Grid,
Variable Set-up,
Tags
Beschreibung
Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and factions are bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.
All factions can improve their skills in six different areas of development: Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research; leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities.
The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.
—description from the publisher
Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and factions are bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.
All factions can improve their skills in six different areas of development: Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research; leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities.
The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.
—description from the publisher
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-30 07:56:54.554