Talisman (Revised 4th Edition): The Blood Moon Expansion (2012)
Tempo di Gioco: 120
Età Min.: 13
Giocatori: 2 - 6
Editore: Galakta, Heidelberger Spieleverlag, Stratelibri, Games Workshop Ltd., Fantasy Flight Games, Edge Entertainment, Giochi Uniti, Pegasus Spiele
Designer: John Goodenough
Artisti: Adam Vehige, Melissa Findley, Frank Walls, Tom Garden, Christopher Burdett, Chris Malidore, Paul Herbert, Brandon Leach, Jason Ward, Jacob Masbruch, J. Edwin Stevens, John Wigley, Felicia Cano, Anna Ignatieva, Ralph Horsley, Matthew Starbuck, Julie Dillon, John Silva, Shane Watson, Mark Winters, Nicholas Stohlman, Alex Tooth, Massimiliano Bertolini, Joyce Li, Ryan Barger, Anna Christenson
Meccaniche: Variable Player Powers, Role Playing, Dice Rolling, Roll / Spin and Move
Età Min.: 13
Giocatori: 2 - 6
Editore: Galakta, Heidelberger Spieleverlag, Stratelibri, Games Workshop Ltd., Fantasy Flight Games, Edge Entertainment, Giochi Uniti, Pegasus Spiele
Designer: John Goodenough
Artisti: Adam Vehige, Melissa Findley, Frank Walls, Tom Garden, Christopher Burdett, Chris Malidore, Paul Herbert, Brandon Leach, Jason Ward, Jacob Masbruch, J. Edwin Stevens, John Wigley, Felicia Cano, Anna Ignatieva, Ralph Horsley, Matthew Starbuck, Julie Dillon, John Silva, Shane Watson, Mark Winters, Nicholas Stohlman, Alex Tooth, Massimiliano Bertolini, Joyce Li, Ryan Barger, Anna Christenson
Meccaniche: Variable Player Powers, Role Playing, Dice Rolling, Roll / Spin and Move
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Game description from the publisher:
With over 100 Adventure Cards, plus new spells, characters, and alternative endings, Talisman: The Blood Moon Expansion adds a gripping layer of gothic horror to your quest for the Crown of Command.
In addition to a host of new challenges, including a bloodthirsty Werewolf that prowls the land, time alternates between "Day" and "Night" under The Blood Moon. The new Time Card flips between its Day and Night sides to indicate the inexorable passage of time. Whenever a player draws one or more Events on his turn, he flips the Time Card, a seemingly minor change with a range of game-altering consequences. Whereas creatures are slightly weaker in the cold light of day, they grow bolder at nightfall.
What's more, a number of new Adventure Cards have varied effects depending on the time of day; the night can usher in the Witching Hour, during which spells are more prevalent...or a thick Moon Mist can descend on the land, inhibiting safe travel until dawn.
With over 100 Adventure Cards, plus new spells, characters, and alternative endings, Talisman: The Blood Moon Expansion adds a gripping layer of gothic horror to your quest for the Crown of Command.
In addition to a host of new challenges, including a bloodthirsty Werewolf that prowls the land, time alternates between "Day" and "Night" under The Blood Moon. The new Time Card flips between its Day and Night sides to indicate the inexorable passage of time. Whenever a player draws one or more Events on his turn, he flips the Time Card, a seemingly minor change with a range of game-altering consequences. Whereas creatures are slightly weaker in the cold light of day, they grow bolder at nightfall.
What's more, a number of new Adventure Cards have varied effects depending on the time of day; the night can usher in the Witching Hour, during which spells are more prevalent...or a thick Moon Mist can descend on the land, inhibiting safe travel until dawn.
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ag.gameitem.lastUpdated: 2025-04-25 18:19:24.887