Go (-2200)

Spelafbeelding 419cd83f966b26bb01966c7952aa1e26_thb.jpg 🔎
Speeltijd: 180
Min. Leeftijd: 8
Spelers: 2
Uitgever: Shin Kwang Baduk, John Sands Pty Ltd, Woodstock Spiele, Cayro, The Games, Play All Day Games, Barnes & Noble, Spielquader, Spear's Games, Alga, Fratelli Fabbri Editori (Fabbri Editore), The Avalon Hill Game Co, General Sportcraft Company, Japan Publications, Inc., Crisloid, Longfield Games, Mitsubishi Fuso, Milton Bradley, Carl Weible KG, J.P. Raymond Rivarola, Gammon Games, Philos, The Game Crafter, LLC, Skor-Mor, L'Impensé Radical, Yellow Mountain Imports, E. S. Lowe Company Inc., Borras Plana S.A., The Game Keeper, Inc., Hobby, Waddingtons, Ludens Spirit, Creative Crafthouse, Cathay, Ponnuki, HEMA, Dilemma Games, (Public Domain), Dal Negro, Carlton Books, ZTS Plastyk, Hebsacker Verlag, Hartung-Spiele, Geoludie, L. P. Septímio, Mitra, Reiss Games, Gamma Two Games, Ha Ha Sisters LLC, Korea Boardgames, Ariel Productions Ltd, Dujardin, CHH Games, Wood Expressions, 3M, Sato Kei Shoten Co., Ltd., Michael Stanfield, Jumbo, WorldWise Imports, LLC, Pacific Game Company, Volume-One Products, John N. Hansen Co., Inc., Gentosha Education, Monkey Pod Games, Schmidt Spiele, U3, Ishi Press International, Das Spiel, (Unknown), Hausser, Wm F. Drueke & Sons, Inc., Brybelly, Dynamic Games / Dynamic Design Industries, Otto Maier Verlag, Copp Clark Publishing Company, Schmidt International, Fame Products, nestorgames
Ontwerpers: (Uncredited)
Kunstenaars: Barbro Hennius, Norman Sommer
Mechanismen: Enclosure, Square Grid

By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history.

Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.



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ag.gameitem.lastUpdated: 2025-04-28 08:57:23.367