Go (-2200)

ag.gameitem.AGID:
Playtime: 180
Min. Age: 8
Number of Players:
2
ag.gameitem.publisher:
Mitra,
HEMA,
The Avalon Hill Game Co,
Wood Expressions,
Schmidt Spiele,
Volume-One Products,
Philos,
Dynamic Games / Dynamic Design Industries,
Dujardin,
Ishi Press International,
Japan Publications, Inc.,
(Unknown),
Otto Maier Verlag,
Play All Day Games,
Shin Kwang Baduk,
General Sportcraft Company,
3M,
Spear's Games,
Mitsubishi Fuso,
Dilemma Games,
Gammon Games,
Hartung-Spiele,
Borras Plana S.A.,
Ariel Productions Ltd,
J.P. Raymond Rivarola,
The Game Crafter, LLC,
Alga,
ZTS Plastyk,
Korea Boardgames,
Cathay,
Pacific Game Company,
CHH Games,
nestorgames,
Ponnuki,
Gentosha Education,
Longfield Games,
Barnes & Noble,
Ha Ha Sisters LLC,
Sato Kei Shoten Co., Ltd.,
L'Impensé Radical,
Geoludie,
Yellow Mountain Imports,
The Game Keeper, Inc.,
Hebsacker Verlag,
Crisloid,
Carl Weible KG,
John Sands Pty Ltd,
Fratelli Fabbri Editori (Fabbri Editore),
Waddingtons,
Milton Bradley,
L. P. Septímio,
Reiss Games,
Gamma Two Games,
John N. Hansen Co., Inc.,
Carlton Books,
Woodstock Spiele,
Brybelly,
E. S. Lowe Company Inc.,
Fame Products,
Ludens Spirit,
(Public Domain),
U3,
Michael Stanfield,
Skor-Mor,
Cayro, The Games,
Spielquader,
Wm F. Drueke & Sons, Inc.,
Jumbo,
Creative Crafthouse,
Copp Clark Publishing Company,
Hobby,
Dal Negro,
Schmidt International,
Hausser,
WorldWise Imports, LLC,
Monkey Pod Games,
Das Spiel
Designers:
(Uncredited)
Artists:
Norman Sommer,
Barbro Hennius
Mechanics:
Square Grid,
Enclosure
Beschreibung
By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history.
Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.
By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history.
Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-28 08:57:23.367