Go (-2200)

ag.gameitem.AGID:
Playtime: 180
Min. Age: 8
Number of Players:
2
ag.gameitem.publisher:
Dal Negro,
Carlton Books,
Woodstock Spiele,
Shin Kwang Baduk,
Otto Maier Verlag,
WorldWise Imports, LLC,
Creative Crafthouse,
The Game Crafter, LLC,
Mitsubishi Fuso,
The Avalon Hill Game Co,
Ponnuki,
Fratelli Fabbri Editori (Fabbri Editore),
Longfield Games,
Cayro, The Games,
Japan Publications, Inc.,
Geoludie,
Borras Plana S.A.,
Reiss Games,
Skor-Mor,
Cathay,
Waddingtons,
nestorgames,
Ishi Press International,
Das Spiel,
Sato Kei Shoten Co., Ltd.,
Hebsacker Verlag,
Volume-One Products,
J.P. Raymond Rivarola,
Mitra,
Barnes & Noble,
E. S. Lowe Company Inc.,
Gentosha Education,
Milton Bradley,
Ha Ha Sisters LLC,
Fame Products,
Schmidt International,
Pacific Game Company,
Michael Stanfield,
Alga,
Hausser,
U3,
(Unknown),
Hartung-Spiele,
Hobby,
HEMA,
L. P. Septímio,
Wood Expressions,
Ludens Spirit,
John N. Hansen Co., Inc.,
Monkey Pod Games,
Spear's Games,
Gamma Two Games,
Gammon Games,
Crisloid,
Philos,
The Game Keeper, Inc.,
ZTS Plastyk,
Spielquader,
Ariel Productions Ltd,
Dilemma Games,
Schmidt Spiele,
Yellow Mountain Imports,
Dujardin,
Korea Boardgames,
Play All Day Games,
L'Impensé Radical,
Brybelly,
Copp Clark Publishing Company,
Wm F. Drueke & Sons, Inc.,
General Sportcraft Company,
John Sands Pty Ltd,
Jumbo,
3M,
(Public Domain),
CHH Games,
Carl Weible KG,
Dynamic Games / Dynamic Design Industries
Designers:
(Uncredited)
Artists:
Barbro Hennius,
Norman Sommer
Mechanics:
Square Grid,
Enclosure
Beschreibung
By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history.
Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.
By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history.
Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-28 08:57:23.367