Malakatl (2018)

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ag.gameitem.AGID:
Playtime: 60
Min. Age: 6
Number of Players: 2
ag.gameitem.publisher: MAYAM 13
Designers: Rafael Chávez Rivas
Artists: Rafael Chávez Rivas
Mechanics: Worker Placement, Tile Placement, Network and Route Building, Hand Management, Roll / Spin and Move, Variable Player Powers
Beschreibung
In Malakatl, players will play the role of miners. One of them is trying to extract silver, the other one tuff, both of which make up the national symbol of the Mexican state of Zacatecas.
The name Malakatl comes from Nahuatl and means winch. It refers to the winch that is used in the mines to lift heavy objects, minerals and water.

The two players must advance at least one of their miners to one of the mines. The other miners will be responsible for selecting the actions, that is, on the board there will be several actions to be carried out, and these actions must be taken by miners, if they are to be carried out. The goal is to extract the tuff or the silver and take them to the center of the board, where the players must build an obelisk which can be made of silver or tuff. But they must be careful not to disturb a sparrow, because by doing so, a mine will be disabled. The goal of the game is to collect as many points and build the obelisk, or make the sparrows settle in the opposite mines.

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ag.gameitem.lastUpdated: 2025-04-26 12:06:48.789