Holes (1995)
Speeltijd: 180
Min. Leeftijd: 10
Spelers: 2 - 12
Uitgever: Tri Tac Games LLC (Tri Tac Talents)
Ontwerpers: Richard Tucholka
Kunstenaars: William Aksel Kuehl, Tom Dow
Mechanismen: Critical Hits and Failures, Variable Player Powers, Zone of Control, Dice Rolling, Player Judge, Events, Scenario / Mission / Campaign Game, Line of Sight, Role Playing, Variable Set-up, Square Grid, Modular Board, Player Elimination
Min. Leeftijd: 10
Spelers: 2 - 12
Uitgever: Tri Tac Games LLC (Tri Tac Talents)
Ontwerpers: Richard Tucholka
Kunstenaars: William Aksel Kuehl, Tom Dow
Mechanismen: Critical Hits and Failures, Variable Player Powers, Zone of Control, Dice Rolling, Player Judge, Events, Scenario / Mission / Campaign Game, Line of Sight, Role Playing, Variable Set-up, Square Grid, Modular Board, Player Elimination
Beschrijving Tonen Opmerkingen Tonen Prijstrend
In the mid-2000's, something is opening Holes, corridors into other dimensions, which are destroying the Earth's ecological balance. These passages are filled with hostile aliens and mechanical life-forms.
Your objective as a Trained Holebusting Operative is to get to the core and destroy it.
Holes has a wicked sense of humor, with such hostile and funky aliens as Brats, Kagoody, Klowns, Zonies, and Rats. It's a great beer and peanuts game, and lavishly illustrated.
This game is a cross between an RPG and a miniatures game. Players command a squad of 12 humans as they battle their way into a randomly generated maze of corridors. The game uses a d100 for all combat resolution and lets players choose a few modifiers if they want to expand the No-Frills Combat System.
Your objective as a Trained Holebusting Operative is to get to the core and destroy it.
Holes has a wicked sense of humor, with such hostile and funky aliens as Brats, Kagoody, Klowns, Zonies, and Rats. It's a great beer and peanuts game, and lavishly illustrated.
This game is a cross between an RPG and a miniatures game. Players command a squad of 12 humans as they battle their way into a randomly generated maze of corridors. The game uses a d100 for all combat resolution and lets players choose a few modifiers if they want to expand the No-Frills Combat System.
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Het spel werd ook onder deze namen uitgebracht:
Holes Wild Miniature Combat ,
Holes
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ag.gameitem.lastUpdated: 2025-05-06 14:59:42.789