Holes
(1995)
Who is this game suitable for?
Suitable for ages 10 and up. You can play with 2 to 12 players.
For the pros among you, the following mechanics can be decisive: Critical Hits and Failures, Dice Rolling, Events, Line of Sight, Modular Board, Player Elimination, Player Judge, Role Playing, Scenario / Mission / Campaign Game, Square Grid, Variable Player Powers, Variable Set-up und Zone of Control...
Game Data
| Average time to play: | 180 |
| Minimum age: | 10 |
| Number of players: | 2 - 12 |
| Publisher: | Tri Tac Games LLC (Tri Tac Talents) |
| Designers: | Richard Tucholka |
| Artists: | Tom Dow, William Aksel Kuehl |
| Mechanics: | Critical Hits and Failures, Dice Rolling, Events, Line of Sight, Modular Board, Player Elimination, Player Judge, Role Playing, Scenario / Mission / Campaign Game, Square Grid, Variable Player Powers, Variable Set-up, Zone of Control |
In the mid-2000's, something is opening Holes, corridors into other dimensions, which are destroying the Earth's ecological balance. These passages are filled with hostile aliens and mechanical life-forms.
Your objective as a Trained Holebusting Operative is to get to the core and destroy it.
Holes has a wicked sense of humor, with such hostile and funky aliens as Brats, Kagoody, Klowns, Zonies, and Rats. It's a great beer and peanuts game, and lavishly illustrated.
This game is a cross between an RPG and a miniatures game. Players command a squad of 12 humans as they battle their way into a randomly generated maze of corridors. The game uses a d100 for all combat resolution and lets players choose a few modifiers if they want to expand the No-Frills Combat System.
Alternative names:
Holes
Holes Wild Miniature Combat
Last Updated: 2025-10-08 20:58:58 UTC
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